Starting with this version, my multiblock code has been moved into my new lib. it's included in the mod, so you don't have to download anything, but it'll show up as a separate mod ingame
- Fixed multiblock incompatibies with the carryon mod (and their non-working blacklist tag, pls fix your mod😬😬)
- Fixed a crash with the hold my items mod
- Added a blacklist tag for extracting potion effects
(Changes since 6.0 beta6)
- Added giant rice for farmers delight
- Made giant crops waterloggable (can be controlled via tags)
- Added a config to turn off multiblock previews
- Multiblocks should now work in structures
- Multiblocks should now show breaking overlays correctly (at least on 1.21)
- Fixed an incorrect default config value in hardened_mouth_x and added automatic correcting for it (fixes slots without description in inventory)
- Optimized block entity rendering slightly
- Updated zh_cn lang (Thanks ChuijkYahus !)
- You can now shear most MSF plants to prevent them from growing by themselves
- Vivicus blocks no longer loose their color when crafting
- Changed Bondripias voxelshape
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Added a new guide tab to the beroot cookbook
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Added unlockable soup effect descriptions to the cookbook
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Added Farmers delight support for beroot cauldron
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Added Farmers delight giant crops (finally)
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Fixed certain soups giving the wrong effect
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Fixed server lag when placing block patterns with the row mode
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Fixed rendering glitches related to block patterns and multiblock previews
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fixed a bug where 2 slots in the creative inventory had no tooltip
(if no bugs are found full release in ~ 1 week)
- fixed a concurent modification crash when calculating nutrition
- Rewamped how multiblocks work / render behind the scenes
- fixed torchflowers dropping multiple spices
- Removed the RXT resourcepack, it was annoying to maintain and most people probably dont even know how it works
- Fixed rooted soup not being able to give certain effects
- Made block patterns update less often, increasing performace
Unless theres some big issue found, this might be the final beta
Big update, backup your worlds!
- Added corrupted Caulorflower: Patternflower
- Added Block Patterns: new placable block overlays
- Added Beroot Cauldron: a new giant crop drop, allows the player to combine different food flavors to get unique effects.
- Added Beroot Cookbook: tracks nutrition of food from soups you've tasted
- Added 10 new effects from soups (I'm not gonna type them out lol)
- New plant: Saltemone - blows bubbles of salt, popping them drops its spice and some exp
- Reworked Torchflower
- Added corrupted Torchflowr: Torchewflower
- Added Corrupted Grass, Tall Grass and Wart
- Made Corrupted Grass Blocks more managable
- Added multiple new configs
- Reworked how multiblocks work internally, making them more stable, and also adding a new preview system for them
- Vivicus blocks now drop with their color still applied
- Various improvements and bugfixes people have suggested me