1.0.6 - 1.20.1
Changes
- Modified nest logic, now it works with modded eggs if added on configuration! You only need to specify both the egg block and the entity that it will hatch from it
- Added a new config option to add placeable eggs into the nest without modifying the animal_egg tag
Fixes
- Fixed baby shadows being too large
1.0.7 - 1.21
Changes
- Modified nest logic, now it works with modded eggs if added on configuration! You only need to specify both the egg block and the entity that it will hatch from it
- Added a new config option to add placeable eggs into the nest without modifying the animal_egg tag
Fixes
- Fixed baby shadows being too large
1.0.6 - 1.21
Additions
- Added spanish translation! (Ahuevo)
- Added brazilian translation!
- Added russian translation!
- Added pirate speaking translation! (Arrrr)
- Added bear_healing_treats item tag, it contains sweet berries, glow berries, sugar, cookies and pumpkin pie
- Added explosive crocodiles
- Added crocodile_explosive item tag, for items that makes a crocodile explode
- Added arid and humid variants of crocodile blocks, made with mud for the humid one and sand for the arid one.
- Added stone cutting recipes for the crocodile blocks
- Added crocodile_tick_tock item tag, for items that makes a crocodile a tick-tock croc
- Polar bear health increased from 30 to 60, with a config option to disable it
- Added the ability to remove the barrel from a bear by interacting with it using shears while its inventory is empty
Changes
- Fox run animation triggers depending on the fox speed, instead of triggering just when the fox is aggressive
- Increased bear roar volume from 1 to 4, it should be heard from farther away
- Decreased bear health from 80 to 50
- Increased bear base speed from 0.1 to 0.14
- The Bear now can be healed with any item from bear_healing_treats, the healing amount is 1+half the nutrition of the food
Fixes
- Sharks no longer attack drowneds mounting other sharks
- Animations for replaced mobs no longer trigger on the server, it should fix some crashes
- Changed all activity names to have the suffix primal_ to avoid incompatibilities with other mods
- Fixed chicken jockey able to spawn after a bear or shark jockey spawn
- Fixed bears and eagles being commandable by non-owners
1.0.5 - 1.20.1
Additions
- Added spanish translation! (Ahuevo)
- Added brazilian translation!
- Added russian translation!
- Added pirate speaking translation! (Arrrr)
- Added bear_healing_treats item tag, it contains sweet berries, glow berries, sugar, cookies and pumpkin pie
- Added explosive crocodiles
- Added crocodile_explosive item tag, for items that makes a crocodile explode
- Added arid and humid variants of crocodile blocks, made with mud for the humid one and sand for the arid one.
- Added stone cutting recipes for the crocodile blocks
- Added crocodile_tick_tock item tag, for items that makes a crocodile a tick-tock croc
- Polar bear health increased from 30 to 60, with a config option to disable it
- Added the ability to remove the barrel from a bear by interacting with it using shears while its inventory is empty
Changes
- Fox run animation triggers depending on the fox speed, instead of triggering just when the fox is aggressive
- Increased bear roar volume from 1 to 4, it should be heard from farther away
- Decreased bear health from 80 to 50
- Increased bear base speed from 0.1 to 0.14
- The Bear now can be healed with any item from bear_healing_treats, the healing amount is 1+half the nutrition of the food
Fixes
- Sharks no longer attack drowneds mounting other sharks
- Animations for replaced mobs no longer trigger on the server, it should fix some crashes
- Changed all activity names to have the suffix primal_ to avoid incompatibilities with other mods
- Fixed chicken jockey able to spawn after a bear or shark jockey spawn
- Fixed bears and eagles being commandable by non-owners
1.0.5 - 1.21
Additions
- Now you can use biome tags inside the config, just put a # before to be recognized as tag
Fixes
- Fixed the arrow recipe with shark tooth replacing the vanilla one
1.0.4 - 1.20.1
Additions
- Now you can use biome tags inside the config, just put a # before to be recognized as tag
Fixes
- Fixed the arrow recipe with shark tooth replacing the vanilla one
1.0.3 - 1.20.1
Fixes
- Fixed ambient occlusion removed from shark tooth
- Fixed short river reed broken model
1.0.4 - 1.21
Additions
- Added a config file! You can control what mobs spawn, spawn weights, group size, alongside being able to config world features like river reeds and seashells
- Bears can spawn with a baby, like vanilla Polar Bears, it is rarer than a normal spawn
Changes
- Sharks no longer attack other low health sharks
- Added a 10s cooldown to the bear between each roar, so it doesn't trigger continuously when hunting groups
- Added a 1.5 block step up to the bear so doesn't get stuck in blocks
1.0.2 - 1.20.1
Addition
- Added a config file! You can control what mobs spawn, spawn weights, group size, alongside being able to config world features like river reeds and seashells
- Bears can spawn with a baby, like vanilla Polar Bears, it is rarer than a normal spawn
Changes
- Sharks no longer attack other low health sharks
- Added a 10s cooldown to the bear between each roar, so it doesn't trigger continuously when hunting groups
- Added a 1.5 block step up to the bear so doesn't get stuck in blocks
- Reduced slightly bear attack reach
- Reduced a lot crocodile attack reach and thrash reach
1.0.1 - 1.21
Fixes
- Fix an issue when starting the mod on servers
1.0.3 - 1.21
Additions
- Added built-in support for No Man's Land mobs and biomes
- Added new exclusive textures for No Man's Land fox variants!
1.0.0 - 1.21
Additions
- Initial Release





