Updates in Minescript 4.0.1
Fixes for breaking changes in NeoForge's event-registration APIs in 21.6.x beta. Users of 4.0 for NeoForge 1.21.6 should upgrade to this version.
Updates in Minescript 4.0
player_inventory_slot_to_hotbar()no longer supported becauseServerboundPickItemPacketwas removed in Minecraft 1.21.4 (e159e5b)- Support running script functions during tick loop (20x per second), render loop (30-100+ fps), or script loop (~5000 times per second) (923f9bb, bfbd192, fb936b8)
- Java reflection via Python script functions, including ability to call script functions from Java (ebdba54, 8008110, 39160c3, 8d97911)
- Introduce Tasks for efficient, synchronous batching of script function calls, including Java reflection (d2bd144, 1377acb, 19eb79c, 0762eaa, 12e7306, f8ed176, 023fd05, 1efbd90, 07388d9)
- Support Python scripts in arbitrary folders using
command_pathinconfig.txt(791c295, 99c8619, 23ee273) - Support alternative script languages for commands (890d2a9)
- Support for NeoForge, starting with Minecraft 1.20.2 (7dd592f)
- Schedule groups of script functions to run every render or tick cycle with dynamically updated values (19eb79c, 1377acb, d2bd144, 0762eaa)
- Support for scripting several game and input events with a unified
EventQueueAPI (d1cb4c9, 6628525, 993c9b6, b96159e, 4af1a32) - Async script functions that are more powerful, easier to use, and cancellable (882bc7e)
- Unified Minescript and Minecraft chat histories when using up/down arrows (46a0cde)
- New and updated script functions, including:
press_key_bind()(174dac8)show_chat_screen()(adf8dac)- entity selectors for
entities()andplayers()(6d6d627) job_info()for detecting other running scripts (156dc33)version_info()for detecting versions of Minecraft, Minescript, and OS (d448c4b)- multiple args to
echo(),chat(), andlog(), like builtinprint()function (114c559) append_chat_history(),chat_input(), andset_chat_input()for managing chat input and history (46a0cde)player_get_targeted_entity()(93dd5e8)
- Return complex data types from script functions as dataclasses (e.g.
EntityData) rather than dicts, for easier and safer scripting (7caaf3b) - Support tab completion of
configandhelpparams (b4bfa0e, f485973) - Safer script output:
print()no longer executes commands or sends public messages to chat by default (6101484)
See detailed changelog.
Beta release
This beta version of Minescript for 1.21.6 on Forge lacks support for tab completion of Minescript commands due to changes in Forge's event-handling APIs.
Updates in Minescript 4.0
player_inventory_slot_to_hotbar()no longer supported becauseServerboundPickItemPacketwas removed in Minecraft 1.21.4 (e159e5b)- Support running script functions during tick loop (20x per second), render loop (30-100+ fps), or script loop (~5000 times per second) (923f9bb, bfbd192, fb936b8)
- Java reflection via Python script functions, including ability to call script functions from Java (ebdba54, 8008110, 39160c3, 8d97911)
- Introduce Tasks for efficient, synchronous batching of script function calls, including Java reflection (d2bd144, 1377acb, 19eb79c, 0762eaa, 12e7306, f8ed176, 023fd05, 1efbd90, 07388d9)
- Support Python scripts in arbitrary folders using
command_pathinconfig.txt(791c295, 99c8619, 23ee273) - Support alternative script languages for commands (890d2a9)
- Support for NeoForge, starting with Minecraft 1.20.2 (7dd592f)
- Schedule groups of script functions to run every render or tick cycle with dynamically updated values (19eb79c, 1377acb, d2bd144, 0762eaa)
- Support for scripting several game and input events with a unified
EventQueueAPI (d1cb4c9, 6628525, 993c9b6, b96159e, 4af1a32) - Async script functions that are more powerful, easier to use, and cancellable (882bc7e)
- Unified Minescript and Minecraft chat histories when using up/down arrows (46a0cde)
- New and updated script functions, including:
press_key_bind()(174dac8)show_chat_screen()(adf8dac)- entity selectors for
entities()andplayers()(6d6d627) job_info()for detecting other running scripts (156dc33)version_info()for detecting versions of Minecraft, Minescript, and OS (d448c4b)- multiple args to
echo(),chat(), andlog(), like builtinprint()function (114c559) append_chat_history(),chat_input(), andset_chat_input()for managing chat input and history (46a0cde)player_get_targeted_entity()(93dd5e8)
- Return complex data types from script functions as dataclasses (e.g.
EntityData) rather than dicts, for easier and safer scripting (7caaf3b) - Support tab completion of
configandhelpparams (b4bfa0e, f485973) - Safer script output:
print()no longer executes commands or sends public messages to chat by default (6101484)
See detailed changelog.
THIS VERSION IS BROKEN!
The NeoForge beta for 1.21.6 introduced a breaking change to the some of the event-registration APIs. Please install 4.0.1 for NeoForge 1.21.6 instead.
Updates in Minescript 4.0
player_inventory_slot_to_hotbar()no longer supported becauseServerboundPickItemPacketwas removed in Minecraft 1.21.4 (e159e5b)- Support running script functions during tick loop (20x per second), render loop (30-100+ fps), or script loop (~5000 times per second) (923f9bb, bfbd192, fb936b8)
- Java reflection via Python script functions, including ability to call script functions from Java (ebdba54, 8008110, 39160c3, 8d97911)
- Introduce Tasks for efficient, synchronous batching of script function calls, including Java reflection (d2bd144, 1377acb, 19eb79c, 0762eaa, 12e7306, f8ed176, 023fd05, 1efbd90, 07388d9)
- Support Python scripts in arbitrary folders using
command_pathinconfig.txt(791c295, 99c8619, 23ee273) - Support alternative script languages for commands (890d2a9)
- Support for NeoForge, starting with Minecraft 1.20.2 (7dd592f)
- Schedule groups of script functions to run every render or tick cycle with dynamically updated values (19eb79c, 1377acb, d2bd144, 0762eaa)
- Support for scripting several game and input events with a unified
EventQueueAPI (d1cb4c9, 6628525, 993c9b6, b96159e, 4af1a32) - Async script functions that are more powerful, easier to use, and cancellable (882bc7e)
- Unified Minescript and Minecraft chat histories when using up/down arrows (46a0cde)
- New and updated script functions, including:
press_key_bind()(174dac8)show_chat_screen()(adf8dac)- entity selectors for
entities()andplayers()(6d6d627) job_info()for detecting other running scripts (156dc33)version_info()for detecting versions of Minecraft, Minescript, and OS (d448c4b)- multiple args to
echo(),chat(), andlog(), like builtinprint()function (114c559) append_chat_history(),chat_input(), andset_chat_input()for managing chat input and history (46a0cde)player_get_targeted_entity()(93dd5e8)
- Return complex data types from script functions as dataclasses (e.g.
EntityData) rather than dicts, for easier and safer scripting (7caaf3b) - Support tab completion of
configandhelpparams (b4bfa0e, f485973) - Safer script output:
print()no longer executes commands or sends public messages to chat by default (6101484)
See detailed changelog.
Updates in Minescript 4.0
player_inventory_slot_to_hotbar()no longer supported becauseServerboundPickItemPacketwas removed in Minecraft 1.21.4 (e159e5b)- Support running script functions during tick loop (20x per second), render loop (30-100+ fps), or script loop (~5000 times per second) (923f9bb, bfbd192, fb936b8)
- Java reflection via Python script functions, including ability to call script functions from Java (ebdba54, 8008110, 39160c3, 8d97911)
- Introduce Tasks for efficient, synchronous batching of script function calls, including Java reflection (d2bd144, 1377acb, 19eb79c, 0762eaa, 12e7306, f8ed176, 023fd05, 1efbd90, 07388d9)
- Support Python scripts in arbitrary folders using
command_pathinconfig.txt(791c295, 99c8619, 23ee273) - Support alternative script languages for commands (890d2a9)
- Support for NeoForge, starting with Minecraft 1.20.2 (7dd592f)
- Schedule groups of script functions to run every render or tick cycle with dynamically updated values (19eb79c, 1377acb, d2bd144, 0762eaa)
- Support for scripting several game and input events with a unified
EventQueueAPI (d1cb4c9, 6628525, 993c9b6, b96159e, 4af1a32) - Async script functions that are more powerful, easier to use, and cancellable (882bc7e)
- Unified Minescript and Minecraft chat histories when using up/down arrows (46a0cde)
- New and updated script functions, including:
press_key_bind()(174dac8)show_chat_screen()(adf8dac)- entity selectors for
entities()andplayers()(6d6d627) job_info()for detecting other running scripts (156dc33)version_info()for detecting versions of Minecraft, Minescript, and OS (d448c4b)- multiple args to
echo(),chat(), andlog(), like builtinprint()function (114c559) append_chat_history(),chat_input(), andset_chat_input()for managing chat input and history (46a0cde)player_get_targeted_entity()(93dd5e8)
- Return complex data types from script functions as dataclasses (e.g.
EntityData) rather than dicts, for easier and safer scripting (7caaf3b) - Support tab completion of
configandhelpparams (b4bfa0e, f485973) - Safer script output:
print()no longer executes commands or sends public messages to chat by default (6101484)
See detailed changelog.



