======== HOTFIX =========
Please Backup your Colonies, just in case!
Hotfixed for the ClaimRaid for abandoned Colony. Hotfixed Raids not stealing Taxes.
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Version 2.1.0 - Vassalization Update (2025-06-01)
FTB TEAMS AND MINECOLONIES REQUIRED!
Added
- Vassalization System: Create hierarchical relationships between colonies
- Tribute System: Vassal colonies automatically pay configurable percentage to overlords
- Team Selection: Players can now choose sides in wars when members of both teams
- Command Updates: All commands now use /wnt prefix for better organization
Improved
- Enhanced Tribute Display: Vassal payments now shown in tax reports
- Dynamic Currency Display: Shows "$" with SDMShop or custom currency name
- War Participation: Added clickable prompts for easier interaction
- Command Help System: Comprehensive help with examples and requirements
Fixed
- Various UI improvements and bug fixes
- Enhanced stability in war and economy systems
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Added WAR_ACTIONS & RAID_ACTIONS.... Admins can enable War participants to do damage in Colonies IN WAR (without getting that Levitation Effect) while maintaining Colony Protection without. War Actions include Breaking/Placing Blocks, Raid Does not include this. Only Entity Damaging.
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Added WarStatistics ; Data can now be read via PlayerData or by command
/warstats
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Better Chat Logging and Announcements.
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Disconnects are handled properly now. (War/Raid continues even when Party has disconnected)
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Fixed KeepInventoryOnLastLife Feature
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Fixed Raider Death not being displayed correctly.
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Fixed SMShop Balance Transfer - Colonies can go to Debt when No TaxGen to pay off winning Attacker.
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Refactored code for (somewhat) better readability.
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Added Language Support (WIP)
added Language, Buildings and specify Colony and amount
Adds Tax to built MineColonies Buildings. This is only tested with the EpicWarsCvC Modpack. This Addon requires the SDMShop, MineColonies Mod and all its dependencies.
/checktax /claimtax
Tax Claim is based on colonies. All Officers can claim Tax for their Colonies



