- Updated to Minecraft 1.20.1.
- Updated to Forge 47.2.20.
- Updated to Minecraft 1.19.4.
- Updated to Forge 45.2.8.
- Removed recipe system with ability to disable totems via config. (Use other mods such as Craft Tweaker).
- Ported 1.18.2-2.0.2 to 1.19.2.
- Updated to forge 43.1.47.
- Cleaned up some old code.
- Client and server now need matching mod versions in order to connect together.
- Added logo to mod.
- Updated Minecraft version to 1.18.2.
- Updated Forge version to 40.1.84.
- Fixed crash due to version not starting with number.
Ported 1.17.1-2.0.1 to 1.18.1.
- Fixed server crashing on startup.
Ported 1.16.5-2.0.1 to 1.17.1.
+All items now have their own rarity. (coloured names)
+Stopped throwing exception when mod versions are different.
Rewrote the mod.
Updated to Forge v36.2.20.
+2 new totems.
+Changed crafting recipes for the diamond totem.
+Server configuration file.
+Added more configurable features to totems.
-Removed fail chance mechanic.
Fixed server-side crash when server tries to load KeyMappings.
Updated to Forge 1.17.1-37.0.33
Fixed bug where the fail chance on the straw totem does not decrease after a successful revive. The player now gets affected by poison instead of taking damage when failing an action with the straw totem, this is to fix a compatibility with the First Aid mod which could cause the player to die.
Added a new totem for early game revival. It's a bit makeshift so be careful!
Moved the mod over to 1.16.4.



