-Updated Dynamic Resources code
-Fixed a server crash caused by a networking issue
-Fixed an issue with Porcini mushrooms being uncraftable
-Fixed an issue where Fanged Elk fangs would disappear occasionally
-Fixed an issue where Fanged Elk inventories wouldn't show up when chested
-Fixed a tier error causing come ores to only take netherite pickaxes
-Fixed a spelling error for Skystone Ore and Skystone Block
-Added Mortar & Pestle to it's respective creative tab
-Fixed an issue where armor would occasionally clip through player skins during a specific arm rotation
-Gemstones and Crystals now only need stone-tier items to be able to mine them (tag fix)
-Fixed a spelling error in some Serene Seasons tags that would prevent them from being loaded
-Fixed some armors returning a Depthstone Armor texture instead of their specific gem color
-Added crystal balls to the pickaxe mineable tag
-Reworked Direwolves
-Reworked Fanged Elk
-Reworked Fairies
-Gemstone Equipment
-Obsidian & Emerald Equipment  -Brand new weapons (Daggers, Greatswords, Battleaxes, Warhammers)
-New Crystal Ball decorations
-Reworked ore Y-spawns
-Reworked artwork and assets
-Improved recipes
-A new Medieval Embroidery Guide
-Tons of bug fixes and functionality improvements
-Reorganized, better-optimized code
-Removed some objects & animals either permanently or temporarily
Added:
-Woolly Boar
-Direwolf
-Fanged Elk Antler Armor
-Woolly Boar Armor Set
-Direwolf Armor Set
-New Decor
Fixed/ Tweaked:
-Lightning Bug & Fairy Animations
-Some Recipes
-Creature Spawn Code
-Configs (delete the old one to see the new configs!)
-Fixed a crash caused by breaking pixel placement decor on occasion
-Fixed pixel placement decor not dropping as intended
-Added a right-clickable crop function for herbs and planted mushrooms
-Modrinth Release
Beta !



