Change Log [MasterfulMachinery-3-1.20.1-0.1.26 BETA]
Merged PRs:
- ticticboooomer/MasterfulMachinery/pull/106
Resolved Issues:
Summary:
- Add preview_features to common config
- Add blueprint screen WIP (preview_feature behind config default: false)
Change Log [MasterfulMachinery-3-1.20.1-0.1.25 BETA]
Merged PRs:
- ticticboooomer/MasterfulMachinery/pull/104
Resolved Issues: []
Summary:
- Implement create rotation JEI ingredient type with renderer to fix create-rotation recipe ingredients not showing as anything in JEI
Change Log [MasterfulMachinery-3-1.20.1-0.1.24 BETA]
Merged PRs: []
Resolved Issues: []
Summary:
- Expose recipe id to JEI recipe categories
Change Log [MasterfulMachinery-3-1.20.1-0.1.23 BETA]
Merged PRs:
- ticticboooomer/MasterfulMachinery/pull/103
Resolved Issues:
Summary:
- perform validate & setup on all structures after syncing over network on player join.
Change Log [MasterfulMachinery-3-1.20.1-0.1.22 BETA]
Merged PRs:
- ticticboooomer/MasterfulMachinery/pull/100
Resolved Issues: []
Summary:
- only add jei tooltip at -2 position if more than 2 lines of tooltip exist (avoid out of bounds crashes)
Change Log [MasterfulMachinery-3-1.20.1-0.1.21 BETA]
Merged PRs:
- ticticboooomer/MasterfulMachinery/pull/95
Resolved Issues:
- ticticboooomer/MasterfulMachinery/issues/42
Summary:
- Add autoPush field (with global default in config) to allow fluid, energy and item ports to auto extract into neighbouring storage
- Fix fluid handler draining fluid from every slot
Change Log [MasterfulMachinery-3-1.20.1-0.1.20 BETA]
Merged PRs:
- ticticboooomer/MasterfulMachinery/pull/96
Resolved Issues:
- ticticboooomer/MasterfulMachinery/issues/26
Summary:
- Add Botania compat with mana port that acts as mana pool
Change Log [MasterfulMachinery-3-1.20.1-0.1.19 BETA]
Merged PRs:
- ticticboooomer/MasterfulMachinery/pull/95
Resolved Issues:
- ticticboooomer/MasterfulMachinery/issues/42
Summary:
- Add autoPush field (with global default in config) to allow fluid, energy and item ports to auto extract into neighbouring storage
- Fix fluid handler draining fluid from every slot
Change Log [MasterfulMachinery-3-1.20.1-0.1.18 BETA]
Merged PRs:
- ticticboooomer/MasterfulMachinery/pull/94
Resolved Issues: []
Summary:
- Add Blueprint items with new creative mode tab for structures.
- When interacting with blueprint items (using jei
usesandrecipekeybinds), player will be taken to structure render in jei. - Some small refactoring efforts around jei integration
Change Log [MasterfulMachinery-3-1.20.1-0.1.17 BETA]
Merged PRs:
- ticticboooomer/MasterfulMachinery/pull/93
Resolved Issues:
- ticticboooomer/MasterfulMachinery/issues/89
Summary:
- Add Create 6.x.x support
Change Log [MasterfulMachinery-3-1.20.1-0.1.16 BETA]
Merged PRs:
- ticticboooomer/MasterfulMachinery/pull/92
Resolved Issues:
- ticticboooomer/MasterfulMachinery/issues/86
Summary: Fixed kubejs structure/recipes not loading on world-load without additional need to run /reload command
Change Log [MasterfulMachinery-3-1.20.1-0.1.15 BETA]
- Add JEI Recipe Catalysts for processes
- Fixed Energy Port GUI Render Bug (TheRobbie73)
Change Log [MasterfulMachinery-3-1.20.1-0.1.14 BETA]
- fix 1.20.1 fix for dedicated servers not forming structures via player on-join sync packet server to client
Change Log [MasterfulMachinery-3-1.20.1-0.1.13 BETA]
- Forced MM Generated resource packs to load at least priority
Change Log [MasterfulMachinery-3-1.19.2-0.2.2 BETA]
- fixed creative tab not having ports in
Change Log [MasterfulMachinery-3-1.19.2-0.2.1 BETA]
- Fix block tags datagen provider breaking every other datagen provider.
Change Log [MasterfulMachinery-3-1.20.1-0.1.12 BETA]
- Fixed create kinetic port invalid continuation issues.
- Added recipe condition system
- Added weather recipe condition
- Added dimension recipe condition
Change Log [MasterfulMachinery-3-1.19.2-0.2.0 BETA]
- 1.19.2 version updated from 1.20.1 porting
Change Log [MasterfulMachinery-3-1.20.1-0.1.11 BETA]
- added PneumaticCraft Air port type
Change Log [MasterfulMachinery-3-1.20.1-0.1.10 BETA]
- made kubejs layout builder prepend layers to the structure to avoid ordering issues



