- Add modmenu lib detection support
- Add Mod Menu support
- Update the embedded Fabric resource loader version
- Update the mappings version
- Downgrade Gradle to 4.9, so it stops nuking the global cache
ClientPacketChannelHandler: Support multiple handlers per channel- Add a
ConfigStringchange needed by the Watson mod port by Arnevdl29 - Fix the config resetting on dimension change
Original build time: 2020-02-06 23:13:03 UTC+2
- Update to MC 1.16 snapshot 20w06a (just Yarn mapping changes and version bumps)
Original build time: 2020-02-05 23:28:13 UTC+2
- No idea what this build changes, there are no commits preceding this build date...
Original build time: 2020-02-01 01:33:02 UTC+2
- Update to Minecraft 1.15.2 (version bump + 2 renames)
Original build time: 2020-01-21 20:11:54 UTC+2
- Fix the string list button hover texts
- Create the config directory if it doesn't exist
ClientPacketChannelHandler: Support multiple handlers per channel- Hook up the client plugin channel handler
Original build time: 2019-12-31 01:18:53 UTC+2
- Add Mod Menu support
- Slightly adjust the height offset in
RenderUtils.blockTargetingOverlayTranslations()
Original build time: 2019-12-20 21:11:05 UTC+2
- Update to MC 1.15.1 (just a version bump)
Original build time: 2019-12-19 17:38:54 UTC+2
- Merge the LiteLoader 1.12.2 branch to the Forge 1.12.2 branch
This brings in the following changes since the previous Forge version 0.10.0-dev.21+pre2:
- Move the
IConfigOptionListEntryenums to their own package - Add a
getModName()method to theIConfigHandlerinterface - Add
getModName()andsetModName()methods to theIConfigBaseinterface - Add a util method to draw 9-sliced textures
- Add a
ToastRendererand a keybind display popup/toast - Fix editing or resetting string list configs not calling
onValueChanged() - Fix the
WidgetToastlife time argument not being used - Allow hotkeys without callbacks to cancel further processing when triggered
- Minor GUI fixes and clean-up
- Only show the keybind toast when an action triggered successfully (cancels further processing)
- Add a
setModName()method to theIKeybindinterface - Add the
PacketPlitterclass from Carpet mod, needed for structure bounding boxes in recent Carpet mod versions WidgetDropDown: Fix thesetPosition()method not moving the scroll bar- Add an
EntityUtilsutil class - Don't tint the 1.13+ uncolored Shulker Box preview background
LayerRange: Add acopy()method, plus some clean-upLayerRange: Fix the "closest limit to player" layer range movement being derpyGuiBase#addLabel(): Translate the passed label for the width calculation- Add a new render util method, rename a couple of old methods
PositionUtils: Add some new util methods- Some small button refactoring/cleanup
- Add Int and Double value modifier button listeners
- Add a
WidgetColorIndicator, and use that in the config GUIs - Color Editor: Add an alpha slider, fix the other values affecting the alpha channel
- Small fix to Render Layer edit GUI positioning, plus change one button label
- Add a
ConfigOptionListEntryBaseclass - Modify the
KeyCallbackAdjustablecallback class to be a bit more flexible - Move
WidgetScrollBarto the widgets package - Reset the color after drawing in some util methods
- Make the
JsonUtils.writejsonToFile()method a bit more flexible
Original build time: 2019-12-17 19:47:03 UTC+2
- Fix using the wrong method in
NBTUtils.readEntityPositionFromTag()
Original build time: 2019-12-12 04:49:14 UTC+2
- Add an
EntityUtilsclass
Original build time: 2019-12-12 01:22:49 UTC+2
- Update to MC 1.15.0
Original build time: 2019-12-11 01:05:01 UTC+2
- Fix various things
- Fix a mod init issue with dependent mods
- Fix the game overlay post render event firing on all event types
- Fix a GUI title rendering bug
- Fix the map rendering util method
- Change into using
TooltipEvent.Pre, to get the mouse coordinates
Original build time: 2019-12-10 23:13:41 UTC+2
- Update to MC 1.15-pre6
Original build time: 2019-12-06 18:02:45 UTC+2
- Update to MC 1.15-pre4
Original build time: 2019-12-05 00:06:21 UTC+2
- Fix/update the block targeting overlay rendering to MC 1.15 rendering
Original build time: 2019-11-30 00:40:31 UTC+2
- Update to MC 1.15-pre3
- Update to Loom 0.2.6, Yarn v2 stuff and Gradle 6.0.1
- Fix the Shulker Box or other inventory contents stack size rendering
- Change all
GlStateManagercalls toRenderSystemcalls
Original build time: 2019-11-29 01:02:33 UTC+2
- Update to MC 1.15-pre1
Original build time: 2019-11-21 23:52:02 UTC+2
- Update to MC 1.15 snapshot 19w46b
Original build time: 2019-11-21 22:02:13 UTC+2
- Add a
setModName()method to theIKeybindinterface - Add the
PacketPlitterclass from Carpet mod, needed for structure bounding boxes in recent Carpet mod versions WidgetDropDown: Fix thesetPosition()method not moving the scroll bar- Add an
EntityUtilsutil class - Don't tint the 1.13+ uncolored Shulker Box preview background
LayerRange: Add acopy()method, plus some clean-upLayerRange: Fix the "closest limit to player" layer range movement being derpyGuiBase#addLabel(): Translate the passed label for the width calculation- Add a new render util method, rename a couple of old methods
PositionUtils: Add some new util methods- Some small button refactoring/cleanup
- Add Int and Double value modifier button listeners
- Add a
WidgetColorIndicator, and use that in the config GUIs - Color Editor: Add an alpha slider, fix the other values affecting the alpha channel
- Small fix to Render Layer edit GUI positioning, plus change one button label
- Add a
ConfigOptionListEntryBaseclass - Modify the
KeyCallbackAdjustablecallback class to be a bit more flexible - Move
WidgetScrollBarto the widgets package - Reset the color after drawing in some util methods
- Make the
JsonUtils.writejsonToFile()method a bit more flexible
Original build time: 2019-11-02 22:32:41 UTC+2
- Add a
setModName()method to theIKeybindinterface - Add the
PacketPlitterclass from Carpet mod, needed for structure bounding boxes in recent Carpet mod versions WidgetDropDown: Fix thesetPosition()method not moving the scroll bar- Add an
EntityUtilsutil class - Don't tint the 1.13+ uncolored Shulker Box preview background
LayerRange: Add acopy()method, plus some clean-upLayerRange: Fix the "closest limit to player" layer range movement being derpyGuiBase#addLabel(): Translate the passed label for the width calculation- Add a new render util method, rename a couple of old methods
PositionUtils: Add some new util methods- Some small button refactoring/cleanup
- Add Int and Double value modifier button listeners
- Add a
WidgetColorIndicator, and use that in the config GUIs - Color Editor: Add an alpha slider, fix the other values affecting the alpha channel
- Small fix to Render Layer edit GUI positioning, plus change one button label
- Add a
ConfigOptionListEntryBaseclass - Modify the
KeyCallbackAdjustablecallback class to be a bit more flexible - Move
WidgetScrollBarto the widgets package - Reset the color after drawing in some util methods
- Make the
JsonUtils.writejsonToFile()method a bit more flexible
Original build time: 2019-11-02 22:32:09 UTC+2



