- Update to MC 1.16.4 (version bump plus one mapping change)
Original build time: 2020-11-03 18:37:26 UTC+3
This is a "special" build from a work-in-progress modding environment state, that is not meant for normal use.
The main issue is that there are no matching builds of my other mods that work with this version. At least I'm pretty sure there is no MiniHUD version that would work with this version, I don't remember about Litematica and Tweakeroo. Item Scroller most likely would work.
I don't remember what commit it was made from, but if it's from the latest commit on the build date, then it has the following changes on top of the previous "normal" 0.10.0-dev.29 version:
- Add some new util methods to
RenderUtils,BlockUtils,MathUtils,PositionUtils - Some
RenderObject*changes for MiniHUD - Fix a render state leak in the method that renders a model in a GUI
- Remove commented out testing code
But on the other hand the file size is slightly smaller than dev.29, so this is probably not the case?
This version is ONLY USEFUL for use with the special Litematica build that has the first somewhat operational but WIP cross-MC-version schematic conversion support: litematica-1.12.2-0.0.0-dev.schematic_conversion_wip1_2020_06_02.litemod.
Don't try to use this version with any other mods/versions!
Original build time: 2020-09-17 01:56:24 UTC+3
- Update to MC 1.16.3 (just a version bump)
Original build time: 2020-09-12 22:10:07 UTC+3
- Make the Mod Menu a modCompileOnly dependency
Original build time: 2020-08-13 16:52:17 UTC+3
- Update to MC 1.16.2
Original build time: 2020-08-12 03:08:04 UTC+3
- Bump the GUI text field max length from 256 to 65k
Original build time: 2020-07-29 00:30:18 UTC+3
- Update to MC 1.16.1 (just a version bump)
- Add a
ConfigStringchange needed by the Watson mod port by Arnevdl29 - Fix text rendering in
drawTextPlate() - Fix configs not calling the value change callback when reset
- Add a Russian localization by
kyrtion
Original build time: 2020-06-30 02:22:01 UTC+3
- Render the world last overlays to the translucent frame buffer in Fabulous mode
Original build time: 2020-06-25 01:55:53 UTC+3
- Update to MC 1.16 (just version bumps)
- Change the render world last injection to fix rendering issues on Fabulous
Original build time: 2020-06-24 21:38:22 UTC+3
- Bump the GUI text field max length from 256 to 65k
Original build time: 2020-06-18 16:04:45 UTC+3
- Update to MC 1.16-pre3 (just version bumps)
Original build time: 2020-06-10 22:06:43 UTC+3
- Update to MC 1.16-pre2
Original build time: 2020-06-08 22:33:26 UTC+3
- Change/improve Ray Trace behavior for non-collidable blocks
- Fix a big brain bug in
ConfigString#setValueFromString()>_> - Fix/improve the block state properties fetcher to use the proper value names
- Add a
BlockUtils.getBlockStateTagFromString()util method - Add a
NBTUtils.getOrCreateCompound()util method
Original build time: 2020-06-02 00:23:57 UTC+3
- Update to MC 1.16 snapshot 20w22a
Original build time: 2020-05-29 22:23:56 UTC+3
- Update to MC 1.16 snapshot 20w21a
Original build time: 2020-05-22 00:54:45 UTC+3
- Update to MC 1.16 snapshot 20w20b
Original build time: 2020-05-15 21:57:32 UTC+3
- Update to MC 1.16 snapshot 20w19a
Original build time: 2020-05-06 23:59:22 UTC+3
- Update to MC 1.16 snapshot 20w18a
Original build time: 2020-04-30 00:29:54 UTC+3
- Add a Russian localization by
kyrtion
Original build time: 2020-04-27 23:49:55 UTC+3
RayTraceUtils: Fix exposing/leaking a mutable block position- Add a
HitPositionclass and aPlacementUtilsclass LayerRange: Add a player-following option and GUI controls- Also fixed (or more like properly implemented) the player-following functionality for the
Layer Rangemode, without it collapsing the range
- Also fixed (or more like properly implemented) the player-following functionality for the
- Keybind Settings: Add modification indicators and default values
- The Keybind Settings widget and the edit GUI now show modification indicators for the options that are at non-default values, and the default value is shown in the hover tooltip.
- The Keybind Settings widget icon now shows the status of all the options.
- The keybind button hover text now also includes the default hotkey value for any keybinds that are at non-default values
- Directory Navigation Widget: Allow shift clicking the directories to open them
- Add a
ConfigDirectoryconfig type, and a directory browser for itWidgetFileBrowserBaseneeded some small changes to accommodate this
- Add a helper util method to get a config GUI tab by name from a list
WidgetFileBrowserBase: Allow creating new directories withCtrl + Shift + NWidgetDirectoryNavigation: Allow overriding the name for the base directory
Original build time: 2020-04-27 01:35:43 UTC+3



