Fixes a desync issue between client and server while on parkour blocks.
Thanks @hama and @Tropheus Jay!
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=lets-parkour
Speed parkour slabs now only influence player movement when not jumping.
Disabled the "moved too quickly" check in servers when on top of speed parkour slabs.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=lets-parkour
Initial release of Let's Parkour.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=lets-parkour