- Fixed Skelebold Crash.
- Added Armor Trim support for Resin from Vanilla Backport.
- Kobold Iron Sword is now tagged for Salju's Quill sword blocking compatibility.
- Initial 1.21.5 port.
- Added Missing Resin Atlas for the Kobold Trim.
- Bows & Crossbows are tagged as additional preferred weapons for Kobolds.
- Added Preferred Armor Tag for Kobolds.
- Fixed Kobolds no longer equipping armor in 1.21.4.
- Initial 1.21.4 Port
- Updated Targeting Tags.
- Fixed Hat Layer of the Kobold Armor Model.
- Fixed Kobold Armor Trim.
- Replaced all Tunnels with Rooms.
- Fixed a Missing Room piece in Kobold Den #2.
- Fixed Banners in the Kobold Pirate Den.
- Updated a few Barrels.
- Fixed Recipes
- Fixed kobold shields not going on cooldown when blocking specific attacks.
- Fixed a duplication glitch where a kobold will drop a copy of their weapon when picking up tridents.
- Kobolds will now pick up tridents if their weapon is currently a sword.
- Kobolds will now change their trident/sword separately.
- Kobold Pirates & Captains now uses swords as their preferred weapon.
- Kobold preferred weapons are now tags.
- Fixed Kobolds not picking up enchanted bows over non-enchanted crossbows.
- Kobolds should now be able to use tridents if it is in their off-hand (this should allow old kobolds to update to the new mainhand system for tridents).
- Kobolds now have preferred weapons:
- -Most Kobolds will prefer Swords.
- -Kobold Warriors will prefer Axes.
- -Kobold Engineers will prefer Crossbows (specialty tagged weapons override this).
- -Kobold Pirates & Captains will prefer Tridents.
- Kobolds will not pick up a different weapon that isn't their preferred if they have a preferred weapon currently equipped.
- Kobolds will now prioritized tagged enchantments when comparing enchanted equipment.
- Kobolds will prefer enchanted preferred weapons over non-enchanted preferred weapons.
- -Ex: A Kobold Warrior may swap their non-enchanted diamond for an enchanted iron axe.
- Kobolds will never pick up cursed enchanted items.


