Changelog 3.3.1.7 (1.19.2–1.21.1)
- Increased generation of nuclear rods by 25%
- Increased durability of reactor capacitors by 100%
- Fixed the use of items with tags in the crafting workbench (some tags were not read)
Changelog 3.3.1.6 (1.19.2–1.21.1)
- fixed display of recipes in emi/rei (jei everything is fine) (1.19.2-1.20.1)
- fixed client crash when viewing the ore scanner (fix from 1.21.1 was unnecessary) (1.19.2-1.20.1)
- fixed a bug with displaying copper in the ore scanner (it was not visible)
- added small and reinforced universal cells
- removed some recipes in the chemical plant
Changelog 3.3.1.4 (1.19.2–1.21.1)
- Fixed a crash in the ore scanner if the selected ore is not in the render (crashes due to an empty buffer)
- the display of ilmenite in the ore scanner is fixed
- Fixed a defect in English localization (due to some problems, all items and blocks lost their names)
Changelog 3.3.1.3 (1.19.2–1.21.1)
- The seed production process via crossbreeding is now 4 times faster (previously checked every 2 seconds, now every 10 ticks (0.5 seconds)).
- Placing raw blocks into the Primitive Macerator is now prohibited.
- Fixed a client crash that could occur on the server when changing the viewing mode in the solar panel.
- Fixed freezing and subsequent player kick when placing the rotor (Minecraft 1.21.1).
- Crystal growers now work faster (Primitive version reduced from 12.5 minutes to 5 minutes, Electric version from 7.5 minutes to 3 minutes).
- The Moon Spotter now works for 1 minute per recipe instead of 3.5 minutes.
- Graphite Handler now works for 3.5 minutes instead of 10 minutes.
- Teleportation via Relocator now costs 100k EF instead of 1M EF.
- Pressure in the Coke Oven now has a greater impact on speed (x2)
Changelog 3.3.1 (1.19.2–1.21.1)
- Fixed bug with the component heat vent (did not break inside reactors).
- Fixed bug where a missing fluid recipe equivalent to an item recipe caused an error.
- Added the ability to add and remove recipes in the Quantum Quarry.
- Fixed item duplication bug in the Quantum Quarry when using the smelting module.
- Fixed
time setcommand affecting solar panel phases. - Fixed solar panel rendering at maximum pollution stage (was not displayed).
- Uninsulated wires now deal damage.
- Added working effects for biomechanisms.
- Added anvil hammering effects (item particles fly off).
- Added ability to preview crop outputs with Shift.
- Fixed bug preventing cooling modules from being cleaned with a cleaner.
- Fixed bug with wire control device.
- Fixed NBT and DataComponent removal on bag unloader.
- Added 6 new villager professions, each with 70–90 trades.
- Added creative blocks and items.
- Complete redesign of the Space Research Table (visuals fully rewritten).
- Fixed fluid reading on world load in colonies.
- Updated beehive textures.
- Added ability to register space objects and link items to them (for expeditions or colonies) via
recipeType. - Fixed bug where item/fluid pipe whitelists/blacklists wouldn’t save on chunk reload (until opened manually).
- Fixed bug with volcano generation on AMD CPUs (loop couldn’t process the core).
- Fixed crash when connecting a consumer to a transformer and it exploded.
- Fixed bug in wireless graphite rod controller (for high-temp and graphite reactors).
- Fixed bug where blocks with extended AABB could be placed near others that intersect AABB.
- Fixed bug with placing blocks near machines with enlarged AABB if overlapping.
- Added ability to disable structure rendering via Shift + Right-Click on the controller.
- Fixed UI spacing when viewing heat or component durability in reactors.
- Updated rubber tree leaf texture.
- Rubber tree leaf color now depends on biome.
- Added latex drip animation for rubber trees.
- Added falling leaf particles for rubber trees.
- Updated bee textures.
- Fixed working magnet mechanism.
- Fixed lava generator bug (active texture wouldn’t change).
- Added 35+ new machine operation effects.
- Added air and soil pollution visual effects.
- Added custom bee entity (based on vanilla with mod texture).
- Fixed bug where bees could pollinate weeds.
- Fixed bug where all beekeeping frames shared the same attributes.
- Honey fluid cell now requires 500 mB of honey (was 750 mB).
- Fixed padding/spacing in magnet mechanism UI.
- Added ability to view genomes and extra drop chances in the apiary.
- Fixed extra drop percentages not saving in apiary.
- Updated steam turbine interface.
- Fixed crash with machines using FE (devs returned null instead of an instance).
- Added toast notifications for quest completion.
- Quests can now auto-complete if all items are in inventory.
- Slight optimization of ore vein generation.
- Fixed drop coordinate bug on server for machines (1.21.1).
- Added custom recipe system for crafting table (fixes broken default recipes).
- Guidebook now remembers your scroll position and tab.
- Added working radius visualization for machines (rendered as a cube).
- Fixed fluid cell bug (1.21.1).
- Updated tesseract interface.
- Updated reactor simulator UI.
- Fixed fluid cell rendering bug (1.21.1).
- Added buckets for fluids.
- Fixed bug where only latex could be a bee product.
- Added raw metal blocks.
- Unprocessed steel can now be polished in the polisher.
- Reduced HF usage in refractory furnace from 3 to 2 mB.
- Added alternative refractory furnace recipes using HNO3 (5 mB per ingot).
- Updated rotor upgrade station interface (wind & hydro).
- Redesigned interfaces for wind, hydro generators, and turbines.
- Smeltery processing speed increased by 40% (ingots, plates, blocks).
- Volcanoes now spawn only basalt lava.
- Redesigned gas turbine UI.
- Added gas turbine working particles.
- Redesigned relocator interface.
- Redesigned interfaces for wire dismantler, wire control, and energy controller.
- Added descriptions for some items.
- Added item render hints above damaged machines (e.g. anvil, primitive macerator/compressor).
- Added info for 40+ blocks and items in descriptions.
- Fixed quest connection line display in the guide.
- Redesigned agro and bee analyzers UI.
- Improved biome sorting for agro & bee systems.
- Fixed fuel monitor display for liquid reactors.
- Helium capsules no longer required in nuclear fusion chamber — now uses helium pellet (crafted with biomass + 1000 mB helium).
- Simplified smeltery and blast furnace crafting.
- Beehive drops now display the number of bees in a swarm.
- Added genome info on bees.
- Updated gas well UI.
- Changed steam tank texture (shows inputs/outputs).
- Added pipette to drain most fluid tanks in machines.
- Added rubber tree planks.
- Displayed number of operations in the autonomous farm.
- Updated guidebook background and color palette.
- Fixed rotor animation bug (was spinning when broken).
- Updated apiary model.
- Fixed bug with proton energy caupler.
- Redesigned logic of neutron protector (uses energy caupler logic + 5–20% less heat transfer).
- Added 7 new main quests.
- Completing a quest now grants 20 XP.
- Charged quartz crafting now accepts any electrum ingot.
- Electric crystal grower now accepts any coal dust.
- Fixed steel hammer durability.
- Slightly improved English localization.
- Fixed bug where volcanic armor didn’t protect against volcanic gases.
- fixed bug with breaking apiary with bee (1.21.1)
- fixed bug with item capability in liquid reactor input and output (1.21.1)
![[IU] Industrial Upgrade](https://cdn.modrinth.com/data/uWvWTs7C/8e3cfa8376dbb3f3a77f0843eb888ff5af91eab8_96.webp)

