- Implement regeneration tracking
- Option to only restore max health that has been reduced by totem consumption
- Implement resetting cooldown and usage limit after player death
- This was previously not done at all, set the default config value to enable this
- Implement resetting max health to a specified value after player death
- By default, this is 0, meaning that no action is taken
- Implemented jsonlang plugin and reformatted/cleaned up en_us.json to JSON5 (en_us.json5)
- Increase data save frequency (whenever a player state is updated) to prevent data loss
- Implement regeneration tracking
- Option to only restore max health that has been reduced by totem consumption
- Implement resetting cooldown and usage limit after player death
- This was previously not done at all, set the default config value to enable this
- Implement resetting max health to a specified value after player death
- By default, this is 0, meaning that no action is taken
- Implemented jsonlang plugin and reformatted/cleaned up en_us.json to JSON5 (en_us.json5)
- Increase data save frequency (whenever a player state is updated) to prevent data loss
2.0.1 Bugfix, Missing refmap
Initial 2.0.0 Release
- Port project from Architectury to Modstitch
- Config menu improvements
- Add tooltips
- Made conditionally applicable settings collapsible
- Added more verbose messaging indicating why a totem may have been blocked
- Added configurable warnings informing player about applied cooldowns and remaining usages
- Added configurable insights command to allow players to check limits and cooldowns on demand
- Expanded support to 1.20-1.21.6
- Forge for 1.20/1.20.1 only, Neoforge for >=1.20.4
- Fabric supported on all versions
1.21.4 Release
- Minecraft 1.21.4
- Architectury 15.0.3
- NeoForge 21.4



