What's Changed
- ports cosmicrender from avaritia to gtnhlib by @chrombread in https://github.com/GTNewHorizons/GTNHLib/pull/205
New Contributors
- @chrombread made their first contribution in https://github.com/GTNewHorizons/GTNHLib/pull/205
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.8.10...0.8.11
What's Changed
- Add config to disable block sound mixins by @RecursivePineapple in https://github.com/GTNewHorizons/GTNHLib/pull/203
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.8.9...0.8.10
What's Changed
- More item moving fixes by @RecursivePineapple in https://github.com/GTNewHorizons/GTNHLib/pull/202
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.8.8...0.8.9
What's Changed
- More item moving fixes by @RecursivePineapple in https://github.com/GTNewHorizons/GTNHLib/pull/200
- Remove redundant glClientActiveTexture calls by @sisyphussy in https://github.com/GTNewHorizons/GTNHLib/pull/183
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.8.6...0.8.8
What's Changed
- Add BakedModelBuilder + Normal helper methods by @sisyphussy in https://github.com/GTNewHorizons/GTNHLib/pull/175
- Add ability to dynamically control block sounds by @RecursivePineapple in https://github.com/GTNewHorizons/GTNHLib/pull/195
- Add post-processing + VAO methods by @sisyphussy in https://github.com/GTNewHorizons/GTNHLib/pull/186
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.8.4...0.8.6
What's Changed
- Misc item moving improvements by @RecursivePineapple in https://github.com/GTNewHorizons/GTNHLib/pull/188
- Add generational timed cache by @RecursivePineapple in https://github.com/GTNewHorizons/GTNHLib/pull/171
- Remove mixin-based IResourcePack detection by @ah-OOG-ah in https://github.com/GTNewHorizons/GTNHLib/pull/192
- ASM Housekeeping by @Alexdoru in https://github.com/GTNewHorizons/GTNHLib/pull/166
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.8.2...0.8.4
What's Changed
- Add Brigadier by @Taskeren in https://github.com/GTNewHorizons/GTNHLib/pull/149
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.8.0...0.8.2
What's Changed
- Updates to JSON model API by @ah-OOG-ah in https://github.com/GTNewHorizons/GTNHLib/pull/100
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.7.7...0.8.0
What's Changed
- Add Generic Item I/O Capabilities by @RecursivePineapple in https://github.com/GTNewHorizons/GTNHLib/pull/167
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.7.5...0.7.7
What's Changed
- Add getter for KeyBinding in SyncedKeybind by @FourIsTheNumber in https://github.com/GTNewHorizons/GTNHLib/pull/185
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.7.3...0.7.5
What's Changed
- Add custom Vertex Formats to WavefrontObject by @sisyphussy in https://github.com/GTNewHorizons/GTNHLib/pull/181
- Better VertexBuffer API by @sisyphussy in https://github.com/GTNewHorizons/GTNHLib/pull/170
- [Dev Feature] Auto Shader Reload by @sisyphussy in https://github.com/GTNewHorizons/GTNHLib/pull/177
New Contributors
- @sisyphussy made their first contribution in https://github.com/GTNewHorizons/GTNHLib/pull/181
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.7.1...0.7.3
What's Changed
- Fix memory leaks when creating shaders by @cazmusw in https://github.com/GTNewHorizons/GTNHLib/pull/168
New Contributors
- @cazmusw made their first contribution in https://github.com/GTNewHorizons/GTNHLib/pull/168
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.7.0...0.7.1
What's Changed
- Avoid a method visibility crash by @DeathFuel in https://github.com/GTNewHorizons/GTNHLib/pull/173
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.6.40...0.6.41
What's Changed
- Avoid a method visibility crash by @DeathFuel in https://github.com/GTNewHorizons/GTNHLib/pull/173
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.6.40...0.7.0
What's Changed
- String method replacements by @DeathFuel in https://github.com/GTNewHorizons/GTNHLib/pull/169
New Contributors
- @DeathFuel made their first contribution in https://github.com/GTNewHorizons/GTNHLib/pull/169
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.6.39...0.6.40
What's Changed
- Fix ASMUtil with multiple class loaders by @Alexdoru in https://github.com/GTNewHorizons/GTNHLib/pull/165
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.6.38...0.6.39
What's Changed
- fix off by one error in ArrayProximityMap4D.remove by @Alexdoru in https://github.com/GTNewHorizons/GTNHLib/pull/161
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.6.37...0.6.38
What's Changed
- Add Cyrillic support for MathExpressionParser by @Eldrinn-Elantey in https://github.com/GTNewHorizons/GTNHLib/pull/160
- Initial gamerule API by @Cleptomania in https://github.com/GTNewHorizons/GTNHLib/pull/159
- Convert to new IMixins and MixinsBuilder system by @Alexdoru in https://github.com/GTNewHorizons/GTNHLib/pull/153
New Contributors
- @Eldrinn-Elantey made their first contribution in https://github.com/GTNewHorizons/GTNHLib/pull/160
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.6.36...0.6.37
What's Changed
- Make BlockPos#toString() more reasonable by @Taskeren in https://github.com/GTNewHorizons/GTNHLib/pull/158
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.6.35...0.6.36
What's Changed
- add ArrayProximityCheck4D and ArrayProximityMap4D<T> by @Alexdoru in https://github.com/GTNewHorizons/GTNHLib/pull/157
Full Changelog: https://github.com/GTNewHorizons/GTNHLib/compare/0.6.34...0.6.35


