Halloween update changelog
===
MAJOR Generation update :
Surface :
Added Wild Roses
Added Wild vines
added bushes
Added sweetberry bushes
Added the Unholy Garden structure and the Unholy Cauldron structure
Added the Snowy Plains biome with the small cabin structure
Caves :
--- Massive cave update
Added Dark Slate Patch generation Added Red Amber Ore Generation
Added Cobbled Grimstone Patches
Added Fleshlights
Added Blood Moss and Blood Vines patches on the ceiling
Added Cave Shrooms and cave shroom patches
Added Cave Grass
Items :
Added Withered Bowl
Added Cave Shroom stew
Added Dark Slate, Dark Slate Bricks, Dark Slate Stairs, Dark Slate Slab, Dark Slate Wall
Added Cursed Saw Sword
Added Adrenaline bottles
Added Red Amber
Refunded the whole codex sheet way of functioning
Renamed Codex Sheet into Torn Page
Added 3 Torn Pages
Combat :
Added Cursed Saw Sword
Added Darksteel Hook Sword
Added Darksteel Tortured Sword
Added Darksteel Battleaxe
Added Darksteel Hammer
The Thunder Sword is rebalanced, with additional damage now scaling with charge, going from 10 to 40 The regular damage is nerfed : 30 -> 25
Horror :
Added Heartbeat sound effect when chased by Howler
Made audio hallucinations more common underground
Made surface mobs not spawn underground except watchers
Visual :
Updated Block Textures of :
- Grimstone
- Cobbled Grimstone
- Bleakstone
- Smooth Bleakstone
Updated Mob Textures of :
- Banshee
- Howler
- Ghoul
Damned Templar's animations have been entirely re done
Updated Item Textures of :
- Codex Sheet
- Dimensional Gate Map
- Cursed Bone
- Heavy Darksteel Helmet
- Heavy Darksteel Chestplate
- Heavy Darksteel Leggings
- Heavy Darksteel Boots
Bug fixes :
Fixed bugs with respawning and damnation
Upgraded the visual appearance of the Gate Keeper Upgraded the "Dimensional Gate" structure
Made Holy Crosses collectable (church crosses), making Cursed Amulet craftable (Damned Templar summon item) Added the Dimensional Gate Map, an item that gives the location of an underground Dimensional Gate
Fixed the Carbon recipe
Fixed biome ambient sounds being too loud
Fixed Banshee sounds being too long
Fixed Watchers spawning too much
Added Dark Rituals, Offering Idols, Darksteel Dagger, Carbon Blood Dagger, Totem Of Resurrection, Mirror Of Souls...
Added the Zap enchantement and buffed the Vitality enchantement Tweaked the spawn rarity of Thunder ore and Darksteel ore Added Enchanted Withered Apple
Reworked the Damned Templar into an actual bossfight whilst balancing its stats.
Added a second phase for the Gate Keeper (the final boss)
Reworked the Thunder Sword
Updated Visually the Darksteel armor set
Updated the Skinwalker AI
Added the Predator Dagger made with skinwalker hide
Added "Creature leaks" during which Limbo creatures break out into the Overworld
Changed the effect when you break out of Limbo
Added Night abominations to the game (you'll see what it is)
Added small tents, which contain various loots
Added Codex Sheets, which contain lore, recipes, and help to understand the mod.
Modified Chapels and ruined chapels alongside their spawn rates
Fixed grim ruined portals
Made it so that darksteel weapons give the wither effect
Fixed hardness and recipes of the custom wood sets
Fixed the leaves immediately decaying
Upgraded the visual appearance of the Gate Keeper Upgraded the "Dimensional Gate" structure
Made Holy Crosses collectable (church crosses), making Cursed Amulet craftable (Damned Templar summon item) Added the Dimensional Gate Map, an item that gives the location of an underground Dimensional Gate
Fixed the Carbon recipe
Fixed biome ambient sounds being too loud
Fixed Banshee sounds being too long
Fixed Watchers spawning too much
Added Dark Rituals, Offering Idols, Darksteel Dagger, Carbon Blood Dagger, Totem Of Resurrection, Mirror Of Souls...
Added the Zap enchantement and buffed the Vitality enchantement Tweaked the spawn rarity of Thunder ore and Darksteel ore Added Enchanted Withered Apple
Reworked the Damned Templar into an actual bossfight whilst balancing its stats.
Added a second phase for the Gate Keeper (the final boss)
Reworked the Thunder Sword
Updated Visually the Darksteel armor set
Updated the Skinwalker AI
Added the Predator Dagger made with skinwalker hide
Added "Creature leaks" during which Limbo creatures break out into the Overworld
Changed the effect when you break out of Limbo
Added Night abominations to the game (you'll see what it is)
Added small tents, which contain various loots
Added Codex Sheets, which contain lore, recipes, and help to understand the mod.
Modified Chapels and ruined chapels alongside their spawn rates
Fixed grim ruined portals
Made it so that darksteel weapons give the wither effect
Fixed hardness and recipes of the custom wood sets
Fixed the leaves immediately decaying