For detailed change logs, please visit: https://github.com/sakurawald/fuji/commits/dev/
For historical change logs, refer to: https://github.com/sakurawald/fuji/releases
Changelog
[rtp]
Now support async chunk loading & generation, in a lag-free style.
- Added support for fully asynchronous chunk loading and generation, ensuring a lag-free experience.
- Example: execute a batch RTP without performance issues:
/execute as @a run rtp
- Example: execute a batch RTP without performance issues:
- Introduced
async_chunk_loading_timeout_ticks, allowing configuration of the maximum wait time (in ticks) before aborting an asynchronous loading attempt. - Support for
biome whitelist mode, the player canrtpto specifiedbiomes. - The RTP process will now automatically cancel if the associated player is removed (e.g., if the player disconnects during RTP).
[tppos]
- feature: add optional argument
--asyncChunkLoadingTimeoutTicks - feature: add optional argument
--chunkInhabitedTimeLowerThanTicks - feature: add optional argument
--biome- Example:
/tppos --biome minecraft:taiga
- Example:
[command_menu]
Enhancement for nested menus
- Improved
/command-menu open: the target menu now opens 1 tick later, simplifying the handling of nested menu opening and closing.
[command_toolbox.itemname]
- Added
/itemname {set|reset}command to set or reset the custom name of the item currently held in hand.
For detailed change logs, please visit: https://github.com/sakurawald/fuji/commits/dev/
For historical change logs, refer to: https://github.com/sakurawald/fuji/releases
Changelog
[rtp]
Now support async chunk loading & generation, in a lag-free style.
- Added support for fully asynchronous chunk loading and generation, ensuring a lag-free experience.
- Example: execute a batch RTP without performance issues:
/execute as @a run rtp
- Example: execute a batch RTP without performance issues:
- Introduced
async_chunk_loading_timeout_ticks, allowing configuration of the maximum wait time (in ticks) before aborting an asynchronous loading attempt. - Support for
biome whitelist mode, the player canrtpto specifiedbiomes. - The RTP process will now automatically cancel if the associated player is removed (e.g., if the player disconnects during RTP).
[tppos]
- feature: add optional argument
--asyncChunkLoadingTimeoutTicks - feature: add optional argument
--chunkInhabitedTimeLowerThanTicks - feature: add optional argument
--biome- Example:
/tppos --biome minecraft:taiga
- Example:
[command_menu]
Enhancement for nested menus
- Improved
/command-menu open: the target menu now opens 1 tick later, simplifying the handling of nested menu opening and closing.
[command_toolbox.itemname]
- Added
/itemname {set|reset}command to set or reset the custom name of the item currently held in hand.
For detailed change logs, please visit: https://github.com/sakurawald/fuji/commits/dev/
For historical change logs, refer to: https://github.com/sakurawald/fuji/releases
Changelog
[rtp]
Now support async chunk loading & generation, in a lag-free style.
- Added support for fully asynchronous chunk loading and generation, ensuring a lag-free experience.
- Example: execute a batch RTP without performance issues:
/execute as @a run rtp
- Example: execute a batch RTP without performance issues:
- Introduced
async_chunk_loading_timeout_ticks, allowing configuration of the maximum wait time (in ticks) before aborting an asynchronous loading attempt. - Support for
biome whitelist mode, the player canrtpto specifiedbiomes. - The RTP process will now automatically cancel if the associated player is removed (e.g., if the player disconnects during RTP).
[tppos]
- feature: add optional argument
--asyncChunkLoadingTimeoutTicks - feature: add optional argument
--chunkInhabitedTimeLowerThanTicks - feature: add optional argument
--targetBiome- Example:
/tppos --targetBiome minecraft:taiga
- Example:
[command_menu]
Enhancement for nested menus
- Improved
/command-menu open: the target menu now opens 1 tick later, simplifying the handling of nested menu opening and closing.
[command_toolbox.itemname]
- Added
/itemname {set|reset}command to set or reset the custom name of the item currently held in hand.



