1.2.1- POST-OVERHAUL PATCH
MAIN & BUG FIXES:
-Redesigned and renamed Beholder to Oculus, fixed its lag -Random block texture rotation now fully works and is out of beta! Enjoy smoother-looking terrain! -New gamerule to toggle ambient (purely cosmetic) lightning in Storm Jungle -Fixed some hidden advancements -Fixed Chrono Cactus item texture -Fixed Z-Fighting on final boss texture -Fixed weird lighting in Ashen Woods -Tagged some overworld biomes -Added vanilla boat recipes for Overhaul wood types
ITEM BALANCES:
-Buffed Florasabre -Nerfed Swamp Beast Chestplate -Nerfed Staff of Storms
MOB BALANCES:
-Timewelder buffed (tankier, adjusted attack frequencies, Weight of Time now gives negative effects while active) -Thrasher slightly buffed (tankier) -Terrorflora nerfed (destroying parts now deals more damage) -Terrorflora can no longer be pushed around -Corrodiators now lose health over time, lifespan of ~1 minute
THE OVERHAUL UPDATE
- New Stellar Hollow biome- Sands of Time
- Redesigned most bosses and boss structures
- Reworked all boss fights
- Revamped or completely overhauled Stellar Hollow biomes
- Revamped Darkleaf Woods and Aspen Forest overworld biomes
- 20+ completely new mobs
- New Stellar Hollow minibosses & miniboss weapons
- Improved Stellar Hollow biome generation
- Revamped End Keep dungeon
- All-new Wendigo side quest & miniboss for Immortal Artillery weapon
- New drops & items for certain preexisting mobs
- New Stellar Hollow biome-specific music discs
- Remade & improved most preexisting music discs
- Replaced and reworked some Stellar Weapons
- Redesigned some preexisting mobs
- Improved final boss progression & fight
- New final boss weapons
- New achievements
- Wood overhaul- saplings & stripped wood
- 3 new wood types
- Both Stellar Portal and Explorer’s House structures are now more accessible
- New developer/debug items
- Texture improvements for some blocks/items
- LOTS of bug fixes & QoL improvements