Fix: Crash when a decoration block with invalid state is interacted with
- Fixes biome tag parsing in biome_modifications
- Attempts to fix decoration rotation in datafixer when alternativeBlockPlacement is enabled for updates from 0.14 to 1.3.x
Fixes an error with lithostitched which caused issues with terralith and other world-gen mods using lithostitched
Crashfix
- Fixes a crash on startup
- Minor fixes
- Fixes issues related to the 'Flan' mod
- Fixes item-frame based decorations not updating properly
- Allow usage of "slab" or "count" behaviours with decorations
- Removes an unnecessary warnings when decorations are loaded
- Fixes the server not shutting down propery
- Fixes legacy decoration definitions that use the "model" root field
- Updates blockbench-import-library to fix a rare crash
Fixes legacy decoration definitions that use the "model" root field (fixes TSA: Decorations & Furniture)
- Fixes custom armor in 1.21.1
Fixes destroy stages for decorations
Fixes crash when decorations broken
Re-introduces the armor, enchantable, repairable and elytra behaviours
filament 1.3.10 for 1.21.1 and 1.21.10
New features
- Stairs block behaviour for custom stairs! Thanks to @flameddogo99
Fixes
- Minor bugfixes
- Fixes a crash on server stop o use the horizontal_facing behaviour. It will only add 4 blockstates (1 for each direction) instead of 8 for each decoration.
filament 1.3.10 for 1.21.1 and 1.21.10
New features
- Stairs block behaviour for custom stairs! Thanks to @flameddogo99
Fixes
- Minor bugfixes
- Fixes a crash on server stop
This 1.21.1 version is a backport of the 1.3.x versions of filament. It's 99% feature complete with the 1.21.10 with a handful of exceptions:
- The
forcefor particle emitter block behaviour has no effect - Custom TNT's explosion power is not configurable
- No per-player animation
- Damage-source for custom maces might be incorrect
Some of the new features if you update from 0.14:
- Oxidizable blocks and decorations
- Custom animated chests and double chests with custom container sizes
- Item-based backpacks for any items through the filament:backpack component
- Connectable furniture
- Fire blocks
- Custom tridents
- Behaviours that run commands or particle effects when a players enter its radius
- Sign behaviour for custom signs with multiple lines and elements
And much more!
Migration:
Old datapacks / content-packs that were made for 0.14.x and later should still work.
A few fields were deprecated but will still work:
virtualin the config for blocks is now a field in the properties instead of the root object- The "waterloggable" property is now a block-behaviour
- The "rotate" and "rotate_smooth" fields are now handled through behaviours, you can use the
rotatebehaviour with thesmoothoption set to true for 45° interval rotations or usehorizontal_facingfor 90° rotations.
All block behaviours are compatible with decorations as of 1.x!
For optimization purposes / to reduce the total amount of block-states used by decorations you might want to use the horizontal_facing behaviour. It will only add 4 blockstates (1 for each direction) instead of 8 for each decoration.



