- Support Minecraft tag, for example:
Items
{ id = "#minecraft:axes" } { id = "#minecraft:swords" }
Blocks
{ id = "#minecraft:campfires", states = { lit = "true" } } { id = "minecraft:lava" }
v2.0.1
2.0.1 (2025-10-08)
- Add per-group light-level avoidance:
light_fear.enabled: default false (off by default)light_fear.mode:ABOVE(avoid bright) orBELOW(avoid dark)light_fear.threshold: 0..15 (default 11)light_fear.layer:COMBINED(default),BLOCK, orSKYlight_fear.hysteresis: margin to prevent jitter (default 1)
- New AI goal
LightFearGoalthat moves mobs toward positions with acceptable light. - Config:
lightCheckCooldownTicksto control light evaluation interval (default 20 ticks). - Version bump to 2.0.1.
- Fix
mods.tomldependency keys todependencies.firefearmod.
Notes:
- Light fear is disabled by default for all groups. Enable it per-group in
config/firefearmod-common.toml. - Combined brightness is used by default to work both indoors and outdoors.
V1.0.2 for 1.20.1 Added many hostile mobs, mobs from fungal infection: spore. Added many blocks that can inflict fire damage
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