- Remove Packed Atlases. It doesn't work on 1.19.4 and was only an experiment. Anyone who had it enabled shouldn't have it enabled — it causes major render artifacts.
- Make
despawing_items_blinkwork if sync_attacker_yaw is not loaded - Improve FabInjectors redirect finding (Might make it work on Forge?)
- Fix
inanimates_can_be_invisiblenot working properly with Glow Item Frames lava_causes_fall_damageis now available intaggable_playersand FScript- Fix some server log spam
1.18+:
- New
fabrication:include_in_item_inventory_checkitem tag for tools_in_bundles and no_filled_inventories_in_shulkers - Add
velocity_based_fall_damage_reset
- Remove Packed Atlases. It doesn't work on 1.19.4 and was only an experiment. Anyone who had it enabled shouldn't have it enabled — it causes major render artifacts.
- Make
despawing_items_blinkwork if sync_attacker_yaw is not loaded - Improve FabInjectors redirect finding (Might make it work on Forge?)
- Fix
inanimates_can_be_invisiblenot working properly with Glow Item Frames lava_causes_fall_damageis now available intaggable_playersand FScript- Fix some server log spam
1.18+:
- New
fabrication:include_in_item_inventory_checkitem tag for tools_in_bundles and no_filled_inventories_in_shulkers - Add
velocity_based_fall_damage_reset
- Taggable players config loader now prints an error on an unknown key
- Add entities_sink_in_falling_fluids
- [1.19.3 only] Fixed mipmapping being broken
- Taggable players config loader now prints an error on an unknown key
- Add entities_sink_in_falling_fluids
- [1.19.3 only] Fixed mipmapping being broken
- Taggable players config loader now prints an error on an unknown key
- Add entities_sink_in_falling_fluids
- [1.19.3 only] Fixed mipmapping being broken


