What's Changed
What's Changed
- Fix #76: Use random ticking instead of bonemeal for Farmer fertilizer by
@Swedzin #77 - Fix #79: Zero-nutrition foods generate invalid recipes by
@Swedzin #80 - Fix #81: Steam Chainsaw crashes game when water component doesn't exist by
@Swedzin #82 - Add step boost ability to Nano boots by
@Swedzin #87 - Make keybinds unbound by default by
@Swedzin #88 - Allow right-clicking toggleable items in the inventory to toggle them by
@Swedzin #89 - Fix farmer harvesting blocks causing block updates before all blocks are harvested for that action by
@Swedzin #91
What's Changed
- Use new parser API stuff from Tesseract by
@Swedzin #53 - changing casing to hull to make it more clear on the item needed by
@Kazuhiko-Gushiken in #55 - Follow changes in MI's API by
@Swedzin #66 - Mystical Agriculture Compatibility with Farmer by
@Combatcat420in #64 - Allow vertical orientations for the Machine Chainer by
@Swedzin #51 - Fix #62: Steam Chainsaw does not consume water by
@Swedzin #67 - Fix #61: Exception loading blockstates for fluids by
@Swedzin #68 - Fix #60: Add farmer voidable tag to Roots Classic berries by
@Swedzin #69 - Fix #58: Redstone spams prevented rebuilding links more than once in the same tick by
@Swedzin #71 - Fix #70: Crash with not copied item stacks being saved in Machine Config Card by
@Swedzin #72 - Support Kelp in the Farmer by
@Swedzin #73 - Support overdrive module in machine config card by
@Swedzin #74 - Nerf machine chainer recipe by
@Swedzin #75
- Fix farmer crash when using fertilizer
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.1.5+1.20.4...1.1.6+1.20.4
What's Changed
- Add Large Configurable Chest by
@Swedzin #22 - Use New Tesseract Behavior API by
@Swedzin #24 - Allow machine chainer to link to tagged blocks (such as barrels) by
@Swedzin #28 - Update electric machines to allow for overdrive module by
@Swedzin #29 - Auto extract for Machine Chainer by
@Swedzin #32 - Allow Redstone Control Module to be used in Machine Chainer by
@Swedzin #33 - Accessories & off hand support for Wireless Charging Station by
@Swedzin #34 - Add tooltips to Wireless Charging Stations by
@Swedzin #35 - Allow energy extraction from Machine Chainer & fix rebuilding when failure is fixed by
@Swedzin #36 - Fix #40: Texture and energy capacity doesn't change on Electric Brewery with hulls by
@Swedzin #42 - Curios support for Wireless Charging Station by
@Swedzin #41 - Add Nano Leggings speed ability by
@Swedzin #39 - Update tesseract to use proxy refactor by
@Swedzin #43
- Update to 1.21.1
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.8.0-beta-1.21...1.9.0-beta-1.21.1
- New versioning schema
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.7.2+1.21...1.8.0-beta-1.21
- Fix directional output with Solar Panels
- Buff Composter recipes
- Add tooltip to Ultimate Laser Drill to show it is also dyeable
- Add 3x3 option for Electric Drill and Ultimate Laser Drill
- Add block recipes for Alloy Smelter
- Various parity changes to match upcoming MI release
- Machine Chainer internal rework (fixes #15)
- Added in world rendering for the Machine Chainer when holding a valid machine or a wrench (two different renders)
- Config option for the machine link limit for Machine Chainers
- Use proper hatch casing for Large Steam Furnace
- Fix crash with Machine Config Card when used on machines with no locked slots
Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.7.1+1.21...1.7.2+1.21


