- fixed the
nbtproperty breaking since version 6.2 when declaring more than onenbtproperty in a single rule - added the
nbtVehicleproperty to vary textures by the entity nbt data of the entity being ridden by the current entity, passenger nbt can be found within the regularnbtproperty under the passenger nbt data - added the
nbtClientproperty to vary textures by the entity nbt data of the client player
- removed excessive log spam from the nbt property rewrite in 6.2 with empty/missing nbt values
- fixed
biomesproperty breaking when adding the redundantminecraft: - replaced the
Hide settings buttonsetting withSettings button locationto choose where/how the resource-pack screen settings button appears these can be:OFF,BOTTOM_RIGHT,BOTTOM_LEFT,TOP_RIGHT,TOP_LEFT. Defaults to bottom right.
![[ETF] Entity Texture Features](https://cdn.modrinth.com/data/BVzZfTc1/af683d206d50b05258d865b0d6e4aa2f2cee12f2_96.webp)

