- fixed armor models no longer copying the custom animations of the base entity model in 1.21.9+ (this will not work for armor models that have their own custom animations)
- print functions no longer continue ticking during game pause
- added a shorthand version of the
print()&printb()functions that only accept 1 argument and print every frame with the id being the argument itself
- fixed a neoforge loading issue from 1.21.5 to 1.21.8
- fixed textures not variating correctly on custom models in 1.21.9+ (broke many packs)
- fixed a neoforge black screen issue in 1.21.9+
- 1.21.9
- some crash fixes relating to parrots
![[EMF] Entity Model Features](https://cdn.modrinth.com/data/4I1XuqiY/6e5bbd0d06b1741bfdab6c0cfab6de8fdaf0064c_96.webp)

