#1.1.0-SNAPSHOT -> 1.1.0-SNAPSHOT-2
Bugs Fix
Add a configuration: Convert Empty Tag and apply it in SourceInventory #takeItem & #addItem. Let item with tag={} server as tag=null
Texture Modes
- Texture: add
DEDICATED_LOCATIONmode and optimize related loading/performance - Creative Mode: fix item taking logic to handle empty NBT tags and improve reliability
DEDICATED_LOCATION
DEDICATED_LOCATION allows using custom texture in resource packs, to use refer such locations:
In assets/endless_inventory/textures/gui/*:
item_grid.pngfor common pages, derived from chest menu's generic54.pngtabs.pngfor page switch tabs, derived from achievements gui spritesitem_entry.pngfor item entry display (enchantment book classify page), derived from generic54 by removing vertical rules to form row strips-
- the process is to fill each row of the grid with a long strip, in FromResource mode,
renderBgmethod ofItemEntryDisplay.classdoes it so X).
- the process is to fill each row of the grid with a long strip, in FromResource mode,
Crafter in EIM
- Added a crafter menu into Endless Inventory Menu which is for Jei's recipe handler.
Fixed dedicated server's loading problem
1.0.11 SortType... can be saved and synced better.
1.0.10 Fixed item's nbt tags cannot be loaded.
- Fixed several bugs of last version 1.0.2
- Compatible with 1.21 and 1.21.1 neoforge
- changed version format
Release of Endless Inventory Neoforged Minecraft 1.21.1



