From Jan 15, 2023
Fixed many mud related interactions such as entity conversion
Fixed graphic and model issues that were not properly converted leading to humanoid models in place of animal models
From November 23, 2022
Derex's Earth Mobs Mod 1.19.2-5.1.0.0
The 1.19 Update
Textures and Models!
Updated models and textures for 40+ entities to the new obfuscation mappings (Mojmaps) Huge mapping changes from 1.16.5 to a 1.19 format If you find any odd or buggy textures please let me know!
New Mobs!
Added a new cow variant: the Dairy Cow!
More immersion! Missing sound effects added for over 30 mobs (stepping, ambient, hurt)
Experiments! Moved tropical slime variants, zombie variants, and glow squid to experimental type mobs
From Feb 19, 2022
A stable (mostly?) port to 1.17.1! The one thing that isn't completed is mob models as the format changed between 1.16 and 1.17 in the code. This will be worked more on in coming updates so apologies for the inconvenience as they all look like deformed blobs of mobs right now besides some of the pigs!!
From November 18, 2021 (verbatim)
Original title: [I COMPILED THIS AT 3 AM IT'S NOT FULLY BUG-LESS YET] Minecraft Earth Mod 1.17...?
I dunno if you saw this but it updated to 1.17... well this is still highly experimental for obvious reasons so use at your own risk. Here's an image of my victory against the evil Java bugs
From June 11, 2021 (verbatim)
Might be Multiplayer Compatible now
There's still some bugs and missing features but it's running somewhat stably on tested servers.
From March 26, 2021 (verbatim)
The Technical Update! READ THIS ALL! IMPORTANT! (Not multiplayer compatible atm, use the previous version) New toggle for hostile mob spawns (more on that later hehe)
Bone spider attributes balanced (slower but tougher)
The mud converter! Place mud on top of it to convert it into energy! Compatible with other energy mods!
Pink daisies can be crafted into pink dye now
Bone shards can be crafted now by stonecutting a bone
Pale pig renamed (thanks for pointing the bug out)
Pig behavior fixed
New mud sounds!!
Now what you've been waiting for... Mob spawns drastically changed and organized (thanks to the number of github users that kept asking for this) Most of them have been reduced.
FIRST CONFIGS! Config files should be working although they're a bit buggy and should be created in the right directory. So far it's very basic and limited but i'm working on it. Eventually every mob will have a spawn toggle. Press the period to open the gui
From Jan 28 2021 (verbatim)
Added experimental mode: a toggleable option using /toggleexperimental allowing you to toggle certain mob spawns (lobber, bouldering zombie, glow squid)
<form class="form-2fGMdU"> </form>From Jan 19 2021
Highly requested feature, skeleton wolves now have better indicators and more interactive interactions (sitting and moving)
They also burn in daylight now if untamed
uh it's 12 am and i cant remember anything else so have fun
From July 31, 2020
Added in mobs, might be a bit unstable but most models should work. This took a while to convert, so hopefully it's worth it haha
Pretty much, it's the original version but ported to 1.12.2! Enjoy!
From July 28, 2020
Old edition of Minecraft Earth Mod. Contains almost NO MOBS, due to model incompatibilities. However, it has most of the FEATURES, such as blocks, and the tappables
This is an UNSUPPORTED VERSION now, and will not be updated, I just wanted to try to get some features to 1.12.2. I won't tell you to upgrade to 1.15.2, because I understand reasons for staying at 1.12 and older versions. However, this mod will not be downgraded any more.
USE AT YOUR OWN RISK
Includes
Most blocks/items/features
Only one mob, the bone spider, due to it using an older model.



