######## 2.3.17.321 (hotfix) ########
-Fixed breaking change to Fusion Crafting API. (fixed crash with Solar Flux Reborn)
######## 2.3.16.319 ########
-Moved Json recipe loading top post init to ensure all recipes added by DE and other mods are loaded before the json is parsed.
-Added ability to turn off the basic generator with a redstone signal.
-Added AE2 Spacial IO Compat.
-Added auto feed function to Draconic Helmet
-Added long support for custom fusion recipe energy cost.
-Fixed tools ant armor loosing power/upgrades when upgraded from Wyvern to Draconic.
-Hopefully fixed gravestones spawning when the player is saved by DE's last stand effect.
-Attempted to fix a crash when crystals are mined with oreexcavation.
-Fixed broken arrow death message.
-Fixed buggy FOV warping applied by leggings speed effect.
-Added option to leggings to completely disable FOV warping.
-Fixed some bugs with bound portals.
-Bound portals now deactivate temporarily (client side only) on arrival to avoid disorienting the player.
-Fixed chat never ending spam from bound portal when destination can not be found.
-Fixed bound dislocators allowing teleportation to an inactive destination portal.
-Added "auto assemble" feature to Energy Core.
######## 2.3.15.311 ########
-Fixed grinder getting stuck on invulnerable mobs.
-Added grinder blacklist.
######## 2.3.14.307 ########
-Fixed AOE mining not taking modified player reach distance into account.
-Fixed reactor not handling IO sides properly when outputting energy.
-Attempted top fix broken gui's caused by broken mob souls courtesy of Headcrumbs.
-Fixed Advanced Dislocator not working in portal or pedestal.
-Fixed crash when using CTRL-Pick Block on placed items.
######## 2.3.13.306 ########
-Fixed particle generator transparency issue.
-Enabled negative gravity for particles.
-Added ability to shift click-drag decimal sliders in particle generator for precise more adjustment.
-Fixed tools (and hopefully bows) resetting when their NBT changes due to charging.
-Fixed AOE mining not taking modified player reach distance into account.
-Fixed reactor not handling IO sides properly when outputting energy.
-Attempted top fix broken gui's caused by broken mob souls courtesy of Headcrumbs.
-Fixed Advanced Dislocator not working in portal or pedestal.
-Fixed crash when using CTRL-Pick Block on placed items.
-Fixed wireless energy crystals in input mode not allowing connections to devices that only output energy.
-Added a single item mode to the fusion crafting injectors that restricts the max stack size to 1 (useful for automation)
-Fixed fusion crafting injectors voiding excess items when switched to single item mode while they contain more than one item.
-Fixed wireless energy crystal not respecting sided energy tiles when validating links.
-Added config for chaos guardian health because someone wanted it.
-Changed default arrow velocity and damage settings for bows to max.
-The tier of fusion recipes shown in JEI are now colour coded.
-Fixed Dislocator Receptacle not properly detecting when a dislocator is inserted/removed
-Fixed integer underflow energy dupe bug caused by the insertion of a negative energy value.
-Added config option to limit armor flight speed.
-Fixed shovels not being able to create grass paths.
-Added a config option to allow boss soul drops.
-Added key binding to cycle armor profiles.
-Pulled PR to re implement the particle generator: https://github.com/brandon3055/Draconic-Evolution/pull/1122
-Dropped support for mc 1.12 (Now requires mc 1.12.2)
-Fixed spawner not spawning slime outside of slime chunks.
-Fixed broken crystal logic causing unintended chunk loading.
-Fixed issue with contributor downloader throwing errors
-Fixed generator consuming fuel container items.
-Reduced NBT clutter on tiles when harvested.
-Fixed jei fusion recipe integer overflow with expensive custom recipes.
-Added configs to disable the armor hit sound and renderer.
-Added optional key binding to toggle item dislocator.
-DE now forcibly sets the thrower of item stacks where forge for whatever reason does not (can be disabled) This is needed for the Item Dislocator.
-Tweaked Draconic Helmet NV logic. Helmet will now only clear NV effect if lock mode is enabled end night vision is disabled.
-Added "Layer" view to the energy core build guide.
-Reduced the rate at which the armor shield can be attacked to once every 4 ticks.
-Fixed EIO broken spawner -> stabilized spawner conversion recipe.
-Attempted to fix issue with enchantment config toggling the wrong enchantment.
-Added config option to enable recipes that clear nbt from crystals, injectors, etc..
-Fixed tool stats config not getting applied properly.
-Added ability to move portals, reactors and energy cores with Funky Locomotion.
-Added baubles support to magnet and capacitor.
-Added config to disable chaos island explosion.
-Fixed swords being able to mine any block that does not require a tool.
-Fixed missing FE capability on Fusion Crafting Injector.
-Added ability to link energy crystals via bound portals.
-Added input mode option to wireless energy crystals.
-Fixed issue with item dislocator pickup sound playing continuously.
-Fixed swords being ineffective against blocks like web and leaves.
-Fixed issue were portal blocks could be broken and placed in survival.
-Removed IInventory support from placed items as it was never intended to be a thing and may have caused some dupe bugs.
-Fixed draconium chest recipe shift clicking from jei.
-Fixed missing ore dictionary entries for nether and end draconium ore.
-Fixed missing FE support on armor.
-Added config option do disable item dislocator pickup sound.
-Fixed some console spam when taking damage with DE armor.
-Fixed some mob soul name issues.
-Fixed some minor issues with retrogen and disabled retrogen console spam.
-Added config option to adjust the dissenchanter xp cost.
-Fixed entity detector not saving its filter configuration.
-Removed "Dangerous alternative prefix" warning related to the ender crystal recipe override. (Was never an issue just an annoying warning)
-Fixed edge case crash with guardian crystals.
-Fixed shield not absorbing fall damage when jump boost is active.
-Stopped the magnet taking items from IE belts.
-Added ability to tweak some of the armor stats.
-Added ability to have single placed items render full size by right clicking with a wrench.
-Fixed mob grinder not updating its kill area when rotated with a wrench.
-Fixed edge case issue where magnet may duplicate xp orbs.
-Fixed potential edge case issue where the reactor gui JEI integration may crash.
-Fixed broken potentiometer placement.
-Fixed Fluid gate inserting into the wrong side of the target block which caused a crash when 2 fluid gates face each other.
-Fixed core not being consumed when stabilizing a spawner.
-Fixed energy pylon not supporting Forge Energy.
-Fixed mobs spawned by wyvern tier or higher spawner instantly despawning if no player is around. Mobs are now persistent for 30 seconds.
-Fixed placed items not respecting the config field to disable them.
-Added the Dislocation Normalization Field Projector (Prevents item dislocator collecting items within 5 blocks)
-Fixed mob grinder not updating its kill area when rotated with a wrench.
-Fixed edge case issue where magnet may duplicate xp orbs.
-Fixed potential edge case issue where the reactor gui JEI integration may crash.
-Fixed broken potentiometer placement.
-Fixed Fluid gate inserting into the wrong side of the target block which caused a crash when 2 fluid gates face each other.
-Fixed core not being consumed when stabilizing a spawner.
-Fixed energy pylon not supporting Forge Energy.
-Fixed mobs spawned by wyvern tier or higher spawner instantly despawning if no player is around. Mobs are now persistent for 30 seconds.
-Fixed placed items not respecting the config field to disable them.
-Fixed mob grinder not updating its kill area when rotated with a wrench.
-Fixed edge case issue where magnet may duplicate xp orbs.
-Fixed potential edge case issue where the reactor gui JEI integration may crash.
-Fixed Fluid gate inserting into the wrong side of the target block which caused a crash when 2 fluid gates face each other.
-Fixed core not being consumed when stabilizing a spawner.
-Fixed energy pylon not supporting Forge Energy.
-Fixed mobs spawned by wyvern tier or higher spawner instantly despawning if no player is around. Mobs are now persistent for 30 seconds.
-Fixed armor damage sound firing when 0 damage is actually taken.
-Fixed crash when inserting items into draconic chest.
-Fixed solid blocks allowing light to pass through them.
-Fixed Draconium Chest colour showing as black when world loads until chest is opened.
-Added ability to disable enchantments on tools via tool config.