Highlights:
- Added MC 1.21.10 support
- Increase API version 4.0.1 -> 4.1.0
Full Changelog
Additions:
- MC 1.21.10 support
- Show API locked config options as disabled and 'API LOCK'
- Add global bandwidth setting
- Re-add biome blending
Changes:
- Replace the default LZMA compressor with ZSTD
- This won't affect existing configs
- This should reduce stuttering
- Replace pooled network buffers with unpooled
- This is an attempt to fix monoliths in multiplayer
- Don't merge blocks that get colored by blocks above into columns
- Improve LOD load time slightly
- Move config UI buttons and descriptions closer together and right aligned
- Modify threading priorities to potentially spread out tasks better
- Improve chunk update queue speed
- Improve world gen task queue speed slightly
- Auto close compression streams to hopefully reduce native memory use
- Change delayed save cache logic to hopefully reduce the chance of monoliths
- Disable world gen progress message by default
Bug Fixes:
- Fix LOD only debug rendering
- Fix DH world gen not generating structures
- Fix quality preset showing 'CUSTOM' when settings are modified via the API
- Fix VANILLA_CHUNKS API world gen
- Fix noise texture only applying changes on level change