What's new in Beta 4?
item
'si:can_destroy
andi:can_place_on
now has child variablec:icon
- Added alias for
enchant
'smax_level
:max_lvl
- Fabric loader/api resource packs are now properly filtered for newer fapi versions
mods
'sm:authors
,m:contributors
,m:credits
, andm:licenses
list variables had their sole child variable renamed to<prefix>:name
What's different in the 1.20.6 Port:
- Parity with v3 1.20.6
{block_reach_distance}
/{block_reach}
- How far away you can interact with blocks
{entity_reach_distance}
/{entity_reach}
- How far away you can interact with entities
{reach_distance}
/{reach}
are now aliases of this
- Added
{mc:group}
child var tomod
'sm:contributors
andm:credits
- Removed item child variables
{i:hide_flags}
, listi:info_shown
, listi:info_hide
- In 1.20.6, there is no longer a reliable way to get this info
- Removed enchant's child variable
{e:rarity}
- It doesn't seem to exist in 1.20.6?
What's new in Beta 4?
item
'si:can_destroy
andi:can_place_on
now has child variablec:icon
- Added alias for
enchant
'smax_level
:max_lvl
- Fabric loader/api resource packs are now properly filtered for newer fapi versions
mods
'sm:authors
,m:contributors
,m:credits
, andm:licenses
list variables had their sole child variable renamed to<prefix>:name
Changes:
- Record variables now support the formatted flag (
-f
) {last_hit_time_ago}
→{last_hit_ago}
,{lhta}
→{lha}
Fixes:
- Fixed
-shX
not working in variables like{item:main:icon -sh3}
caused by me fixing-shX,Y
in beta 2 - Fixed number/boolean values for Text variables with no value
{tps_samples}
now is actual samples of tps, not samples of tick_ms- Fixes for
{set:<name>, <value>}
- No longer adds lines in multi-line for loops
- conditionals/list no longer shows as "null"
- variables without a text value, no longer show as "null"
- Fixed Crash with immediately using local theming after starting a section with
max
/set width - Fixed hex colors of length 3 or 6 not working correctly for foreground/background color theme options
- Fixed status effect icons breaking when using the width flag (
-w
) - Fixed icons with translucency not being translucent
Added:
{item:<slot>:inv_count}
and{item:<slot>:inv_count_icon}
- The amount of that item in your entire inventory
- Also works in lists, like
items
's{i:inv_count}
-r
/-reverse
flag for list variables
Fixes:
effects
,pos_effects
,neu_effects
, andneg_effects
are now sorted by which will end the soonest- Fixed the
-rn
(roman-numeral) flag not working - Fixed the
-shX,Y
(shift) flag not working in variables like{item:main:icon -sh0,2}
- Fixed flags not working in variables like
{item:main -uc}
- Fixed empty storage-capable items not showing up in
{item:<slot>:items}
/{i:items}
What's New?
- Full Changelog, Docs
- New Config Screen with unlimited profiles
- Added ~190 new variables and ~230 child-variables
- Bunch of new language features
- Improved conditionals/expressions
- Numerous new variable flags
- 11 new theme options
What's New?
- Updated to 1.21
- Unfortunate change to the music record icon variable (
{record_icon}
). Modded discs and discs added by 1.21's playableRecord item component no longer work in multiplayer. If the song played is one of the default, it'll show the record, if not, it'll be blank. (Blame mojang)
What's New?
{gizmo}
now renders correctly- item icons with count/dur/cooldown now render correctly
- Bypasses MC bug where a crash would happen if the default font was overridden with a ttf font
- Fixed alt/illageralt/illageralt2 fonts
- Which also fixes enchanting table text not using the alien font
- Fixed crash with newer Iris version
- Removed built-in Iris/Sodium variables
- Will be added back via add-on mod(s)
What's New?
- Updated to 1.20.5/6
{block_reach_distance}
/{block_reach}
- How far away you can interact with blocks
{entity_reach_distance}
/{entity_reach}
- How far away you can interact with entities
{reach_distance}
/{reach}
are now aliases of this
Fixes:
{gizmo}
now renders correctly- item icons with count/dur/cooldown now render correctly
- Bypasses MC bug where a crash would happen if the default font was overridden with a ttf font
- Fixed alt/illageralt/illageralt2 fonts
- Which also fixes enchanting table text not using the alien font
What's New?
{gizmo}
now renders correctly- item icons with count/dur/cooldown now render correctly
- Bypasses MC bug where a crash would happen if the default font was overridden with a ttf font
- Fixed alt/illageralt/illageralt2 fonts
- Which also fixes enchanting table text not using the alien font
What's New in v3.3?
- Fixed
{ping}
not working unless certain variables were also used - Target Entity Variables now use the same distance as Target Block and Fluid
- Add Music Variables for Background Music and Records
{music_id}
,{music_name}
,{music_playing}
{record_id}
,{record_name}
,{record_playing}
{record_length}
,{record_elapsed}
,{record_remaining}
{record_elapsed_per}
,{record_icon}
- Added Status Bar Variables:
{health}
,{max_health}
,{health_per}
{food}
,{food_per}
{saturation}
,{saturation_per}
{armor}
,{armor_per}
{air}
,{air_per}
{xp_level}
,{xp}
,{xp_needed}
,{xp_per}
- Added Gamemode Variables:
{gamemode}
{survival}
,{creative}
,{adventure}
,{spectator}
- Added Min/Max/Avg for FPS and TPS:
{fps_min}
,{fps_max}
,{fps_avg}
,{fps_samples}
{tps_min}
,{tps_max}
,{tps_avg}
,{tps_samples}
- Added
{sprint_held}
(sprint key is pressed, or is toggled on) - Added
{flying}
- Added Variables for when player list / chat / screen is open:
{tab_open}
/{player_list_open}
{chat_open}
,{screen_open}
- Added Variables about slots in the player inventory
{slots_empty}
,{slots_used}
,{slots_per}
- Added Noise Router and Biome Builder Variables:
{has_noise}
{nr_temp}
,{nr_veg}
,{nr_cont}
,{nr_erosion}
,{nr_depth}
{nr_ridges}
,{nr_peaks}
,{nr_init}
,{nr_final}
{bb_peaks}
,{bb_cont}
,{bb_erosion}
,{bb_temp}
,{bb_veg}
{biome}
now uses the translated name- Fixed
{real_time:<format>}
not working with spaces - Fixed local font theming (
=Font:<name>=
) not working - Fixed crash if a conditional was just
true
- Conditional comparisons are now case insensitive
- Fixes some conditionals comparisons never working