- added some additional events and compatible with new 1wholibs
- functions in item trigger events are now ran "as" the player that uses it
- added clear inventories on round change setting
- added force adventure mode during game/during setup settings
- added on buy phase end function event
- fixed reload ammo box system
- prevent flag from taking damage on game start
- added water and laval to default block black list tag
- fixed kit give_all commands not putting armor in slots
- fixed logic error causing give kit refill mode not working for all items
- added /kit and /shop selection guis
- added team selection ui
- added randomize_teams commands
- added area control mini-game type
- added on game start and on round start mcfunction system
- added item triggered mcfunction events
- bug fixes
- added last stand mode
- lots of bug fixes
- added last stand mode
- added set_lives for individual players/teams
- fixed refill kit logic
- added increased water exhaustion setting
- added abstract item event system
- added abstract point of interest system



