Custom Machinery Mekanism 1.21.1-1.4.15
- Fix a few bugs about heat component.
- Heat component "capacity" property now works differently (Mekanism change) see wiki or in-game editor.
- Add min/max properties for heat gui element.
Custom Machinery Mekanism 1.21.1-1.4.14
- Update to latest Mekanism version
Custom Machinery Mekanism 1.21.1-1.4.13
- Add 'minInput' and 'minOutput' properties for chemical component.
Custom Machinery Mekanism 1.21.1-1.4.12
- Add "orientation" property for heat and chemical gui elements.
Custom Machinery Mekanism 1.21.1-1.4.11
- Update to latest CM version.
- Add filter customization for chemical component in editor gui.
Custom Machinery Mekanism 1.21.1-1.4.10
- Fix radiation requirement error when radius is specified.
Custom Machinery Mekanism 1.21.1-1.4.9
- Update to latest CM version.
Custom Machinery PneumaticCraft 1.21.1-1.0.2
- Update to latest CM version
Custom Machinery Mekanism 1.21.1-1.4.8
- Update to latest CM version
Custom Machinery Mekanism 1.21.1-1.4.7
- Update to latest CM and Mekanism versions.
- Update dependencies.
- Added a new "radiations" property for chemical component.
- If set to true the machine will emit radiations when broken while a radioactive chemical is stored inside.
- The amount of radiations emitted is the same as if the chemical was stored inside a Mekanism tank/pipe/machine and is proportional to the amount stored.
- False by default
Custom Machinery Mekanism 1.21.1-1.4.6
- Update to latest CM and Mekanism versions.
- Update dependencies.
Custom Machinery Mekanism 1.21.1-1.4.5
- Update to latest CM version.
- Update dependencies.
- Fix heat not transferring to cables.
- Fix cables not connecting/disconnecting when config of the machine is changed.
Custom Machinery Mekanism 1.21.1-1.4.4
- Update to latest CM version.
- Update dependencies.
- Prevent creation of chemical component without id or with duplicate id in editor gui.
Custom Machinery Mekanism 1.21.1-1.4.3
- Update to latest CM version.
- Update dependencies.
- Add I/O config in gui editor for chemical and heat components.
- Heat component side config now use Enabled/Disabled instead of Input/Output/None/Both.
- Fix chemical and heat component config not saved when changed.
- Add chinese translation, thanks to SuoYukii.
Custom Machinery Mekanism 1.21.1-1.4.2
- Fix conflict with KubeJS Mekanism
Custom Machinery Mekanism 1.21.1-1.4.1
- Fix heat element builder resetting custom texture when editing heat gui element.
- Update to latest mekanism version, this change everything related to chemicals.
- Now "custommachinery:gas", "custommachinery:slurry"... are all unified under "custommachinery:chemical".
- That goes for machine components, recipe requirements and gui elements.
- For KubeJS the change is from
requireGas,requireSlurryetc... torequireChemical.
- Better parsing of chemicals in KubeJS script, the syntax is now the same as items and fluids :
"500x mekanism:steam"will give 500mB of steam gas.
Custom Machinery Mekanism 1.21.1-1.4.0
- Initial port to 1.21.1
- Heat and chemical components and gui elements can now be created and edited using the in-game gui.
- Heat gui element now use 2 separate textures (empty and filled) instead of default orange filled bar.
Custom Machinery Mekanism 1.19.2-1.3.4
- Fix chemical components set to mode: both don't display their chemicals in jei recipe.
Custom Machinery Mekanism 1.19.2-1.3.3
- Update to latest Forge, Mekanism, Jei and CM versions
Custom Machinery Mekanism 1.19.2-1.3.2
- Add "unique" property for chemical components.
Components with this property se to true won't accept chemical that already are in another tank of the machine.


