- Modified the Over-Rooting effect; now having the Over-Rooting effect provides resistance to negative status effects.
- Modified the Snow Accumulation Detector; it will now display "Suppressed" when encountering negative Frost Dust values.
- Added Possessed Snowfall Taro, which can be used as a brewing ingredient to craft Awkward Potions. Consuming it may grant the Soul Percolation or Soul Strike effect.
Changelog: Removed code and models for Winter Thorns. The Frozen Earth Blessing effect now grants creatures immunity to cold. Creatures with the Frost Avoidance effect will now dispel the Frosted effect. Updated the Creative inventory, adding several items. Added method to obtain the recipe book. The mod's root advancement will no longer unlock initially.
Changelog:
- Added new enhancements: Entangled Root, Erosion Leakage, and Erudition.
- Entangled Root is automatically generated when mining blocks. It replenishes the user's saturation and has a chance to generate Snowfall Taro.
- Erosion Leakage is obtained by upgrading an item that already has the Entangled Root enhancement using a Cloud Substance Block. When mining blocks, it has a chance to drop transformed items and convert the surrounding blocks.
- Erudition can be generated by mining experience-yielding blocks with an item that possesses both Entangled Root and Residual Magic enhancements, and its level cannot exceed the levels of Entangled Root and Residual Magic. Its effect increases the amount of experience dropped from blocks.
- Minor code optimizations.
Changelog:
Snowfall Taro creature spawning blocks now depend on the tag: can_spawn.
Snowfall Taro creatures are now completely immune to freezing.
Cloud Substance Blocks and Root Luminance Blocks now also convert surrounding blocks.
Cloud Substance Blocks, Root Luminance Blocks, and Blight-Sorrow Logs now also trigger the infection barrier.
Vanishing Bookshelves now also freeze creatures.
The center crafting ingredient in the Transmutation Furnace has been changed to Rooted Snowfall Taro.
Added new blocks: Ribbed Frosted Stone, Chiseled Frosted Stone, Smooth Frosted Stone, Frosted Stone Brick, Snowfall Taro Tuber.
Ribbed Frosted Stone, Chiseled Frosted Stone, Smooth Frosted Stone, and Frosted Stone Brick are decorative blocks that share the properties of Frosted Stone but have higher hardness.
Ribbed Frosted Stone can be crafted by arranging three Frosted Stone vertically.
Smooth Frosted Stone can be obtained by smelting Frosted Stone in a Blast Furnace or Transmutation Furnace.
Chiseled Frosted Stone is crafted from two Smooth Frosted Stone placed vertically.
Frosted Stone Bricks are crafted from four Frosted Stone in the pattern of stone bricks.
Snowfall Taro Tuber has all the properties of the Root Luminance Block except for emitting light.
Changelog:
Added a new effect: Soul Percolation
This effect is a highly threatening condition inflicted on creatures by Soul Crushing damage. It triggers when a creature takes over 20 points of Soul Crushing damage, dealing continuous (level) points of Soul Crushing damage to the creature. Every 10 seconds, it checks a 5×5×5 area around the creature for infected blocks. If any are found, Creeping Smoldering Soil is generated to clear the infected blocks, and the creature takes (level × 2 × number of infected blocks) points of Soul Crushing damage.
If the creature takes more than 4 points of Soul Crushing damage while under this effect, the effect's duration is refreshed. If the damage taken exceeds (level × 20), the effect level increases.
Creatures with the Frozen Earth Blessing effect are immune to this effect.
Modified the Sampling Needle: using it while not pointing at any creature now collects the player's own data.
Fixed the Necrotic Cloud Substance; it now correctly receives the Frozen Earth Blessing effect.
Modified Soul Crushing damage; it now ignores damage reduction from armor and potion effects.
Modified the Soul Taro Bulb; it now checks a 3×3×3 area for infected blocks.
Fixed a bug where the Sore Rush effect could cause creatures to enter a false death state.
Modified the Frost Powder effect: Health can no longer be regenerated via the Frost Powder effect while under the Sore Rush effect. Instead, it now increases the Sore Rush level.
Changed the block transformation logic; transformations now typically occur in batches. Also optimized some code for slightly improved game smoothness.
Changelog Translation:
Modified effect display. Permanent effects (Over-Rooting, Frost Powder generated by Over-Rooting, Life Multiplier, and Frost Avoidance generated by high Frost Dust levels) now appear as a glowing blue, similar to the Beacon and Conduit.
Over-Rooting now actively applies the Frost Powder effect if it is not already present.
Over-Rooting will no longer override the Frost Powder effect on nearby entities if they already have a higher level of the effect.
Added loot table and item form for the Cloud Substance Block.
The number of Cloud Substance Blocks dropped by the death of a Necrotic Cloud Substance is now related to the amount of Frostsore Cloud Substance it has absorbed.
Necrotic Cloud Substance no longer takes drowning damage.
Snowfall Taro-type entities will no longer leash players who do not have the Over-Rooting effect.
Added the experimental 'Winter Thorn' plant. It is currently unobtainable through natural generation.
Changelog:
- Fixed a bug where the mineable tag for blocks that can be mined with an axe disappeared
- Modified the Frosted and Frostsore Rush effects; affected creatures now shiver and continuously take freezing damage
- Updated the Ownership enhancement; it now triggers from anywhere in the inventory and allows non-owner players to unbind
- Added new configuration file array; creatures outside the whitelist can no longer spawn in the White Barrens biome
Changelog:
Added Fluorescent Torch, Blight-Sorrow Fence, and Blight-Sorrow Fence Gate.
Added a new particle effect: Root Veins Emanation, which is produced when the Bloated Snowfall Taro Tuber or creatures with the Over-Rooting effect spread the Frost Powder effect.
Changelog:
Added new configuration file: Dimension Frost Dust value settings, allowing modification of the initial Frost Dust value for each dimension.
The Over-Rooting effect can no longer be removed by milk.
Added Blight-Sorrow Wood Chest.
Fixed an issue where the extra maximum health from the Life Multiplier effect was not applied correctly.
Changelog:
Fixed a bug where Snowfall Taro could be destroyed due to lack of light during a block update.
Optimized some code.
Reverted the behavior where Dead Ash Soil would fall.
Changelog:
Added health bonus to Necrotic Cloud Substance.
Necrotic Cloud Substance no longer increases Frost Dust value upon death.
Added Cloud Substance Block, which inflicts the Sore Rush effect on creatures that step on it. When destroyed, it will infect the surrounding blocks.
Necrotic Cloud Substance will generate a Cloud Substance Block upon death.
Added Root Luminance Block.
When a block is infected and the light level is insufficient, a Root Luminance Block may generate.
Added Glowing Root. Consuming it restores 6 points of saturation and has a chance to grant the Glowing and Frost Powder effects.
Root Luminance Blocks drop Glowing Roots when destroyed.
Changed Dead Ash Soil into a gravity-affected block.
Changed the damage of Creeping Smoldering Soil to 10 and added a Slowness effect.
Update Log:
Added a new machine: Transmutation Furnace
This furnace consumes Frost Dust as fuel. Each Frost Dust consumed releases 1 point of Frost Dust Value.
This furnace can also function as a Blast Furnace or Smoker.
Fixed a bug where the Unpulverizable Tag functionality was not working.
Modified the recipe for the Dust Absorber.
Added a new block: Dust Absorber: This block absorbs Frost Dust values within the chunk every random tick and converts them into the item form of Frost Dust. To function, it requires that there are no blocks in the surrounding 3×3×3 area (including above itself) and that it is undamaged. When fully stored, the block will enter an irreparable damaged state. Frost Dust items cannot be extracted from this block using hoppers. During operation, the block absorbs 1% of the Frost Dust value. This block is crafted using Frosted Stone and Bloated Snowfall Taro Tuber.
Update Log:
Added configuration files; players can now choose whether certain creatures can gain the Over-Rooting or Sore Rush effects, and can restrict whether creatures can spawn with Patterned equipment.
Fixed a bug where the Tough Bone Bow could not be drawn properly.
Added Soft Bone as a crafting material for the Tough Bone Bow.
Changelog:
Added new creature: Necrotic Cloud Substance. Each time a Frostsore Cloud Substance disappears, there is a 5% chance for this creature to spawn. It absorbs nearby Frostsore Cloud Substances to increase its health and spreads the Frostsore Rush effect.
Modified the Frostsore Rush effect. The damage source for the damage dealt by this effect is defaulted to the holder of the effect. If the effect is spread by a Necrotic Cloud Substance, the damage source is the Necrotic Cloud Substance that spread it. The Frostsore Rush effect can level up, dealing Frost damage equal to Level × 2.5 to surrounding entities. When leveling up, it deals Frost damage equal to Level × 10.
Fixed a bug causing abnormal advancement acquisition.
Changelog:
When mobs spawn, if they have an attack damage greater than 1, there is now a 1% × (Regional Difficulty Factor / 10) chance for them to spawn with the Frost Powder effect. Additionally, they may spawn wearing Patterned Armor (This probability can be adjusted via the config file).
Updated the spawn eggs for mobs within the mod.
Reworked the Patterned Ruins; they are now large underground structures similar to Ancient Cities.
Changelog: The Extra Frost Dust value now affects the revival mechanics of the Bloated Snowfall Tuber. The Bloated Snowfall Tuber will now generate Coagulated Mass Blocks around itself, which have different effects based on the Hyperplasia type. Fixed an issue where special abilities of the Hyperplasia system were not working properly. Frosted Dirt and Frosted Stone now check if the biome is generating properly.
Changelog:
Updated Extra Frost Dust value. When a creature has Extra Frost Dust value, the Frost Dust value used for checks against that creature will be the sum of the chunk's Frost Dust value and the creature's Extra Frost Dust value.
Updated the Sampling Needle and Inspection Report. They can now be used to detect a creature's Hyperplasia value and Extra Frost Dust value.
Changelog
Balance Changes
- Patterned Armor Rework: Each piece of Patterned armor now reduces maximum damage taken by 5%.
New Features
- Added Hyperplasia System:
- When Frost Dust value reaches 1000 in a chunk, the Hyperplasia System activates.
- In activated chunks, killing mobs with the Over-Rooting effect will grant one of three abilities: Crystallization, Sedimentation, or Expansion, along with 1 Hyperplasia point.
- The maximum Hyperplasia value for mobs depends on the chunk's Frost Dust value (capped at 1% of the Frost Dust value).
- Each Hyperplasia point strengthens the mob's attributes:
- Crystallization: Increases damage
- Sedimentation: Increases armor
- Expansion: Increases health
- Special abilities unlock at 500 Hyperplasia points:
- Crystallization: Attacks deal 20% additional Soul Crushing damage
- Sedimentation: Reduces maximum damage taken by 20%
- Expansion: Grants permanent Frozen Earth Blessing



