2.0.1
Note: When updating from the previous version make sure to delete (or reset) the old midnightlib config. Otherwise no roads will be generated
Fix:
- Small road averaging improvement
2.0.1
Note: When updating from the previous version make sure to delete (or reset) the old midnightlib config. Otherwise no roads will be generated
Fix:
- Small road averaging improvement
Note: When updating from the previous version make sure to delete (or reset) the old midnightlib config. Otherwise no roads will be generated
Add:
- Smart pathfinding using A* algorithm!
- Decoration wood type now depends on the current biome!
Sinytra Connector release (required dependency)
- Backport to 1.20.1 Complete rewrite of old Settlement Roads
- REQUIRES SINYTRA AND FORGIFIED
Backport to 1.20.1 Complete rewrite of old Settlement Roads
Fix signposts on trees / on ice Fix decoration placement crash / instability
- Fix signposts on trees / on ice
- Fix decoration placement crash / instability
Complete rewrite of old version:
- Curving roads
- New road types
- Lanterns
- And more!
- Fix rare crash on startup / location
- Fix rare crash on startup / village location
REQUIRES SINYTRA CONNECTOR TO RUN
Note: Requires Sinytra Connector
- Added desert roads (terracotta and smooth sandstone)
- Added road averaging + change in generation logic (this should make it easier to follow the road unless it paths up a steep mountain)
- Added "distance-to-next-village" signposts (placement and facing will be improved next version)
- 0.2.1: fixed crash on startup



