- Fixed bug where overflow exceptions are thrown due to timestamp being initialized with
Instant.MIN, now initialized withInstant.EPOCH - Fixed bug where Pokemon drop their held item when defeated
- Fixed bug where trainers are not suggested when typing commands
- Added Pokemon Unbound regular trainers
Fixed bug where NullPointerException is thrown and result in crash due to timestamp being initialized with null.
- Added
texturetrainer preset attribute - Edited trainer entity NBT tag name to be PascalCase
- Removed idkgraceorsmth textures
Added entity_uuid trainer preset attribute. Trainers with entity UUIDs throw Poke Balls from the actual trainer entities.
Fixed bug where players have to wait for cooldown when battling trainers for the first time
- Removed Battle Factory
- Removed Group Battle
- Added Rental Battle
- Added cooldown for trainers
- Removed economy mod integration
Fixed bug where sending out Pokemon fails without battle context
Fixed bug where /trainerbattle fails to start battle correctly (being freezed with only health bar battle UI visible)
Beta release for Cobblemon Trainer Battle v1.8.0 compatible with Cobblemon 1.6.0
- Fixed bug where Radical Red Elite Four trainers cannot be battled by right-clicking entities
- Fixed bug where clients fail to catch
NoSuchElementExceptionwhen creating random trainer entity
- Added
battleAIconfiguration option (random,generation5,strong0~strong5) - Added new entries for exceptional Showdown move names
- Added
maximumPartySizeandminimumPartySizeconfiguration option - Added translation for
vs_seekersitem tag - Added
displayNameconfiguration option - Added translation for gym leaders, elite four and champion names
- Renamed translation keys to be more consistent with class names
- Added new advancement criterion
battlefactory_winning_streak - Added infinite mode Battle Factory session
- Added required and forbidden conditions
- Added custom sound events
- Updated French translation (Credit to Voldir Silver)


