- fixed crashes with tridens enchanted with latex solvent
- fixed kayla shark not having water breath passive
- fixed luminarctic crystals and attack passive to giving the player a "out o bounds" value of freeze ticks
- Added a new /accessory command
- Allow the user to set/get accessories for entity or entities
- has a feedback limit of 20, if more than that it will just not tell the user (this change is for a context of "apply for every entity, when using @e or etc.)
CHANGED ADDON — Update Changelog
✨ Additions
Entities & Transfurs
-
Added 0senia0 Protogen Entity & Transfur
- Only obtainable through Facility loot.
-
Added Kayla Shark Entity & Transfur
- Only obtainable through Facility loot.
Commands
-
Added
/transfurme <formId>command- Includes short version:
/tfme <formId> - Lets you change your transfur without needing to untransfur first.
- Includes short version:
Second Ability Selector
- Lets transfured players use a second ability without re-selecting.
- Only works if enabled in the server config.
Keycard Item
- Automatically writes and inputs codes into keypad blocks.
- Cannot override or reveal keypad codes, but shows which code is registered.
- Can only register codes from activated keypads.
- Dyeable.
- New: You can clear the color using a water cauldron.
Keypad Improvements
- Now has 3D buttons.
- Displays an outline when looked at one.
- You no longer need to hold Shift for buttons to register clicks.
Respawn as Transfur (Server Feature)
A new server config option now allows players to respawn already transfured.
Additional configuration options:
- Apply a penalty for using this respawn mode.
- Configure which specific transfurs are allowed.
- Server can allow players to spawn with a random allowed transfur in the allowed list.
- Players with permission level ≥2 can select a specific form.
⚙️ Tweaks
-
Reworked Facility Meteor Room
-
Reworked Foxyas entity handling
-
OC transfurs now include more tooltip info
- Shows known owner’s Discord/Twitter @
-
Dark Latex Puddles now make nearby entities glow for Dark Latex players
- Detection range: 15 blocks
-
Prototype AI improvements
- Recalculates path when stuck
- Better chain for harvest & bone meal actions
-
Wind Cats redesigned by @brown_bakers
-
Void Fox redesigned by @Phobos
Meteor Structure Updates
-
Updated the Meteor structure layout and generation
- Improved placement logic
- Adjusted loot distribution
- Fixed small inconsistencies in decorative and functional blocks
- Now generates more reliably without broken pieces
General Code & Performance Improvements
- Multiple small internal adjustments across various systems
- Reduced redundant checks and improved caching for better runtime performance
- Minor refactors for stability and readability
- Optimized entity handling routines to reduce tick overhead
New Behavior Interactions
-
You can now force-feed Changed entities with Luminara Petals to make them neutral temporarily
- Effect lasts 60 seconds
- Only suppresses their natural urges — if the entity is aggressive for other reasons, this will not stop it
🔧 Fixes
- Fixed Snepsi and Foxta bobbing animations
- Fixed ghost shrink effect on opened canned food when closing it in Creative
- Fixed Hazard Suit Helmet part rendering in first-person mod view
- Fixed Much more Bugs but lest keep this short
⚙️ Tweaks
- Fixed Crashes on Servers
- Fixed Rare Crahes about getShape of MultiStates Blocks
Tweaks
- Luminara Flower Beast now emits particles and has more visual feedback when in Hyper Awakened state.
* Particle effects can be toggled on/off using the Custom Interaction Ability.
- Prun of Oranges leaves are now smoother and cleaner, improving visuals in laggy environments.
- Tweaked Luminara Flower Beast riddle for better clarity and lore consistency.
- Removed cooldowns for Plushie squeeze sounds.
- Attempted fix for Exp9 teleporting issue on the Nether Roof.
- Fixed some Transfur Variants being able to fall-fly when they shouldn’t.
- Fixed Transfur Totem data loading and mixing issues.
- Transfur mode toggling (on/off) is now smoother and more stable.
- Slight rework to Transfur Resistance and Transfur Contamination math.
* Now they compete dynamically — the stronger one dominates each tick.
- Slightly reworked the
DoLatexInfectiongamerule:
* Now fully transforms you and stores the last transfur attacker. * Clears all transfur-related data if disabled.
- Absorption Grab now applies damage equal to the Transfur Damage Attribute × 1.33, rounded up. [Fixed Main Changed mod Issue :P]
- General polish and consistency improvements across multiple systems.
Additions
- Bosses now get angry when patted.
* Each pat grants a stackable damage boost, making repeated pats progressively more dangerous.
- New Enchantment: Transfur Aspect
* Inflicts Transfur damage on humanoid entities.
* Infection type is determined by the attacker’s variant.
* Damage Formula: (playerTransfurDamage * 0.75f * enchantLevel / 4.0)
- New Paintings
* All new paintings are 3×3 blocks. * Some paintings include a dynamic glow effect.
-
Changed Entities now have their targets cleared when affected by the Pacified mob effect.
-
New Command:
/showTransfursSlots
* Lists all Transfur Variants and their associated Accessory Slots. * Includes filters for entities with, without, or no defined slots. * it Included also a filter for name space ids [just use $modid] and transformation ids ["changed:form_gas_wolf","changed_addon:form_latex_white_leopard/male"] * Helpful for debugging and balancing transfur designs.
- New Cover Blocks
* Variants: Dark, White, and Neutral. * Currently available in Creative Mode only.
- Reworked Hazard Suit
* Now functions as an Accessory item. * Provides fewer base attributes but improved integration with slot systems.
- New EntityType Tags
* changed_addon:pacify_immune – entity is immune to the Pacified effect from Luminara Beings.
* changed_addon:pacify_handle_immune – entity receives the effect but its target is not cleared.
- Plushy Rework * Reworked wolf and snep Models * Added one more plushy to the game * Some plushes may have a secret easter egg if you sleep next to them
New Mob Effects
- Latex Strength – Increases damage dealt by latex-based entities without raising infection rate.
- Latex Tolerance Boost – Boosts resistance to transfur effects, allowing players to withstand more transfur damage.
fixed server crashes
CHANGED ADDON 2.6.6
✅ Changelog:
- New Transfurs
- Wind Cats [male and female]
- They can manipulate wind to do dashes and walk on water
- Luminara Flower Beast
- Can Untransfur Players by patting them
- Can Envolve into a stronger and powerful form
- Make Latex Entities Neutrals
- Teleport Dodge Ability
- White Snow Leopards [Male and Female]
- Same Stats as Snow Leopard
- Better hair cute
- Latex Cheetah Transfur [Male and female]
- Weak Breath
- Faster than snow leopards
- No health Bonus
- Have 25% of chance to spawn pacified
- Wind Cats [male and female]
- Made the event of Patting A Entity now Have a 0.01% [Less than 1] of chance to give them the pacified effect
- Made Borealis Transfur able to safe grab
- Now Transfur Totems can no longer explode, and can no longer be destroyed by cactus and thunder bolts
- Added a Safe Grab Feature
- replicate attemps will result in hug
- suit attemps will result in a tight hug [can't escape]
- Added a riddle in jei to tell how you can envolve as a luminara flower beast
- Added Pacified MobEffect [make latexes have no thoughts in transfur a entity]
- Now Gooey Entities can have the bool nbt
isPacifiedto make them passive to entities - Now Luminara Bloom Play A Small Particle With Ambient Sound
- You can now Parry the Particle Projectiles of void fox by hiting it
- Made Added a way to make canned soup and peaches to be eated, it will drop a Empty Can that will give 4 Iron nuggets when smelted, it can also be used to recraft the Canned Food
- Made Luminara Bloom apply pacified Effect if look at it while transfured in a gooey form
- Also affect gooey entities
- Added New Ability For Exp10
- Ranged Attack
- it explosion Causes Wither 3 for 5 seconds and 8 of dmg
- Can be parried
- Updated Langs:
- hu_hu.json 100%
- pl_pl.json 99%
- uk_ua.json 80%
- zh_cn.json 60%
- Tweaked Stuff about the Pat Reactions [sounds not being played for some unknow reason] is now fixed
- Tweaked Exp9 And Exp10 AI
- Now They Have better attacks and can break blocks around they
- There is blocks that are immune from they "break list" and it is the blocks in the "WitherImmune" block tag list
- It respect the grief gamerule
- Exp10 now have a ranged attack
- Tweaked the "dripable" parts of models
- Tweaked Dodge Ability Effects
- Tweaked Carry Ability Framework
- Tweaked Latex Syringes ToolTips
- Tweaked Claw Ability
- Tweaked Bosses music handle
- Now Supports more then just 1 boss at same time
- it is still very glitchy because is not made to be used like that to careful
- Now Supports more then just 1 boss at same time
- Fixed Void Fox dodging animation playing even when it get dmg
- Fixed Debug Class being active in a "NON DEV" client
- Fixed Exp10 Wither Bug
- Fixed issues with Plantoids Visibility Config
- Fixed Both Hand Config Display
- Fixed #79
- Fixed #88, #84, #83, #86 <All the same issue related from "soften" ability>
- Fixed Passive Abilites not working well with regeneration effect
- Fixed Pink Cyan Skunk not having humanoid slots
- Fixed Lang Issues
✅ Changelog:
- ALOT of Code Revamp
- Fixed Redudant Stuff to both making the Mod more otimized and more stable
- Tweaked the Head of the Protogen
- Transfur Sickness no longer make your transfur mode in NONE but now gaves a Transfur Damage Stats Negative Stats effect
-
- 0.4 of transfur dmg per level
-
- Now the Untransfur Syringes Will have a appropriate animation when used
- Untransfur Syringes no longer is a food like item
- Tweaked Exp009 Boss Fight to Have less Attack Dmg
- Reworked Prototype Entity
- Added 3 new Discord Server Giveway Winners Transfurs
- Reworked Fight to Keep Concience Minigame
- Reworked Dodge FrameWork
- Now play animations
- Now Projectiles will ignore the player while dodging
- Dazed Entity got Renamed to Latex Dazed
- Latex Dazed now have a variable called [ReplicationTimes] that set how much times that entity can replicate instead of absorb
- Made some Transfur Variants Have a Smooth Transfur Color
- New Facilities Zones
- New Flower Caled Luminara Bloom
- You need Use it petals to craft a untransfur item now
- Can be founded on Facilities
- New "Funny/Joke" command into changed-addon-admin
- New Dyeable T Shirts
✅ Changelog:
-
Fixed: Avali texture bug
-
Fixed: Now the Luminarctic Leopards will correctly spawn when spawned with the nbt {isBoss:1b}
-
tweaked: Now the Exp10 and Exp9 will no longer spawn in facility loot
-
tweaked: Nerfed the ARMOR of Exp10 [20 -> 10], also Nerfed the ARMOR_TOUGHNESS [12 -> 6];
-
tweaked: Void Fox now have a Parry Able projectile attack;
-
tweaked: Void Fox attacks force they to look at they target;
-
New Block: Hand/Paws Scanner
- Works like a button, but only activates based on the player's transfur type
-
New Block: Paws Scanner (pressure-plate style)
- Functions like a wooden pressure plate, but only triggers if the entity has exposed paws (no boots equipped)
-
New Ability: Unfuse
- Allows the player to unfuse from the goo creature, summoning it to assist in battle
- Can be fused back by interacting with the creature while holding shift
-
New Transfur: Protogen
- Features dynamic visor colors based on the player's BPI
-
Tweaks: Improved data syncing for Luminartic Leopards, Experiment 10, and Experiment 9 entities
-
New Models: Updated models for Experiment 10, Experiment 9, and Luminartic Leopards
Applied a QOL in changed-addon Transfur Colors command.
- it now can be accessed via a short command called setTransfurColor
- the command now accept hex code and int codes to set the color
patch some other crashes
fixed crash
+ some gamerules got it id changed
+ new transfurs & entities
* Kitsune [male and female]
* Teleport Ability
* Calico Cat
* Avali
* Dynamic Colors
* Blue Lizard
* Donator Request
+ new Command to change Transfur Colors if it has any
+ new Gamerule to make the spread of the infected blocks need a full source block to spread
* called -> blocksNeedFullSourceToSpread
+ Bosses no longer apply fog but still apply the colors
+ You can now apply bone meal to infected blocks to spread they
* Also works with droppers
+ Droppers now can apply a infection using dark or white goo
+ Added Some new Attacks For Exp10 Boss
*Dash Attack And Leap Attack
+ The Iron Golem will no longer target you when transfurmed and under the Hero of the Village effect
* NOTE: They can still target you if you attack them or they was aggroed with you for some other reason, which means they won't set the target to "none" when you receive the Hero of the Village effect. However, they won't see you as a threat and so won't target you until the effect wears off.
+ The Villagers will no longer be scare of you when transfurmed and under the Hero of the Village effect
* NOTE: Unlike Iron Golems, Villagers will instantly trust you and will stop running in the moment that you got the hero of the villager effect.
- nerfed and fixed some unintended features of luminartic leopards
- added void fox
- Op Boss that have an chance to dodge your attacks that is lower when in phase2
- Own Music System
- Creative Boss for now
- Tweak the Transfur Stats Info tooltip
- Fixed Phantom AI bugging with cats forms
- tweak the syringe stats tooltip feature
- Added Hayden Transformation
- no swim buff
- +50% of land speed
- -3 hearts
- reduced Fall
- -10% of any melee dmg
- new painite gem texture
- new biomass texture
- Added feng qi fox loot Table and form recipe
- Added Latex Snep Breath Anim
- Fixed Pat Reaction being Able to kick you out of the game
- Fixed Texture errors on models [Foxta fox]
- added a command to set the infection type in a selected area of blocks
- fixed unfair cheesse for bosses
- added crawl system for the luminartics leopards
fixed some stray pixels in the snepsi leopard texture
- Two new extra rare Transfur Added [Organic and Can Be Used to get a Foxta And Snepsi Farm]
- 0.1% of chance after drinking a foxta or snepsi AND the snepsi one have a 50% of chance to just almost tf you into a partial snep one
- now Wolfy Can't Absorb entities via grab and via any kind of source
- fixed the pat feature crash your game
- add basic shader support for some items and blocks
- add new variants to the wall_white block
- add new achievements such Crystal Addicted
- add Lang Translation to the Lynx Spawn Egg
- add Easter Egg with Exp1 [you may know which one is :P]
- tweaks in the lynx texture
- add info about the lynx transfur
- now you can see Transfur Variant Stats holding shift in its Syringe OR Flask
- You need have a Informant block on inventory
- Fixed Laser Pointer Particle Kick you out of a server
Fix issues with old meteor structure removed DEBUG codes.. sorry about that one :p add lootTable for Lynx add unic crystal needed to craft the new luminarctic leopard syringe and trident
- tweaks in the craft blocks GUIs


