This experimental version replaces msdfgen-rs with the pure-Rust replacement fdsm. This change was made to make Caxton easier to build on CI, but it should also reduce the time taken to generate glyph atlases for MSDF fonts.
- Fix Z-fighting in non-see-through text displays
- Fix see-through text being invisible behind walls
- Fix race condition when loading Caxton fonts
- Fix resource leak when reloading Caxton fonts
- Show more helpful exceptions when reporting an error from the native library
- Fix black text in recent versions of Iris Shaders
- Fix crash when loading a library on launchers that pass the run directory as a relative path



