- Added follow option
- keepLockedOnToWhenOutOfRange defaults to true
- Add config option for pan speed (default 0.2)
- Snap pitch+yaw+zoom on teleport
- Config options
- Allow locking on to any player in tab list even when out of range (will not look at them until back in range and keep_locked_on is enabled)
- Make sure last player set with keep_locked_on enabled is unset when off is used
- New
/camera_lock_on zoomcommand to toggle zooming in on target to fill frame


