Content
- Reworked the Ranch structure.
- Overhaul the structure to make it appear more ranch-like.
- Added more ranches that you can find in your world, outside of the flower forest.
- There is only one chest for general loot, that way players who don't care about Mooblooms can still benefit from the structure.
Honestly, the ranches were one of the weakest parts of the mod, because most people just didn't understand the point of them being a structure that teaches the player to breed moobloom types. I also did not like that they'd give biome specifics outside of the biome, and to mention the above, people sorta saw it moreso as free loot, rather than to maybe try something out with them. The ranches now forgo the breeding loot table, and the more functional look, to give it more of a distinctly ranch-y appearance, and they spawn in multiple biomes because the player might think "hey, I found something similar in the Flower Forest, let's try bringing Mooblooms here."
Internal
- Renamed
bovinesandbuttercups:chests/ranch_generalloot table tobovinesandbuttercups:chests/ranch. - Removed
bovinesandbuttercups:chests/ranch_breedingand sub loot tables. - Split
bovinesandbuttercups:ranchstructure into a few structures, found in thebovinesandbuttercups/ranchsubfolder - Split the
bovinesandbuttercups:has_structure/ranchbiome tag into a few tags for each structure. - Added new
#bovinesandbuttercups:ranchstructure tag.
Bugfixes
- [FABRIC] Fixed a crash when attempting to add mooblooms to flower forests.
Bugfixes
- Fixed Mooblooms not spawning for clients when connected to dedicated servers.
Bugfixes
- Fixed Mooblooms not naturally spawning.
Bugfixes
- Fixed rare crash when unable to load Mooshroom textures.
- Fixed lockdown effects not syncing whilst ticking.
- Fixed infinite lockdown effects being dimmed and prioritised in the HUD.
- Fixed built-in resource packs having the incorrect
pack_formatvalue. - [FORGE] Fixed lockdown effects not syncing when swapping dimensions or joining worlds.
- [FORGE] Fixed
lock_effectcriterion trigger not running.
Miscellaneous
- Update mod icon.
Bugfixes
- Fixed rare crash when unable to load Mooshroom textures.
- Fixed lockdown effects not syncing whilst ticking.
- Fixed infinite lockdown effects being dimmed and prioritised in the HUD.
- [NEOFORGE] Fixed
lock_effectcriterion trigger not running. - [NEOFORGE] Fixed datapack pack.mcmeta description and format.
Miscellaneous
- Update mod icon.





