1.8.0
New features:
- Ranged weapons can now be attributed in a limited way (idle animation, is two-handed)
- Add
ranged_weaponsto fallback compatibility config, to specify attributes for ranged weapons - Add client side config for mine with weapons blacklist regex #284
Added new presets:
bow_two_handedbow_two_handed_heavycrossbow_two_handedcrossbow_two_handed_heavy
Other changes:
- Fix corrupted fallback config causing crash
- Keep order of
player_relationsin server config - Add Japanese translation, thanks to SAGA23456 #289
- Update Russian translation, thanks to mpustovoi #288
1.7.4
- No longer ignore
attackCooldownfield in MinecraftClient, for better compatibility with other mods - Fix server config
player_relationsbeing reset on every launch
1.7.3
- Add configurable entity relations (by arbitrary entity id). Iron Golem and Guard Villagers included by default as neutral.
- Add barebone attack range modification API
- Disable idle animations while swimming
- Fix default configs for Farmer's Delight items (delete
config/bettercombatfolder to reset your configs) - Fix displaying idle animations while using item #267
- Fix arm visibility in first person view for left handed players #272
1.7.2
- Fix mod version requirements
1.7.1
- Add
MOUNTEDattack condition - Add
lancepreset with mount friendly animation - Fix glitching shoulders while sneaking with 2 handed weapons
- Lift
breakson Inventorio


