Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
barrl
Barrl is a fabric rendering library targeted towards minecraft 1.21.x
API
How to use it as an api for your own mod.
First we'll need to add the JitPack repository so we can actually pull from
build.gradle
repositories {
mavenCentral()
maven "https://jitpack.io"
}
Now we head over to the JitPack Builds where you can go into Branches and get the one you need, once you have located the correct one for you, you need to click on the Get It button.
What now?
Below you can scroll in the page, it'll show you how to "import" it, basically we need to edit the build.gradle file once more
dependencies {
// To change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
modImplementation "net.fabricmc:fabric-language-kotlin:${project.fabric_kotlin_version}"
// Adding Barrl library
modImplementation "com.github.Synnerz:barrl:1.21.5-SNAPSHOT"
}
You need to add it here, you get the link ("com.github.Synnerz:barrl:1.21.5-SNAPSHOT") in the same page that was linked above.
How To Use
Barrl implements its own Events and Context, this Context class is the most important one since everything is basically in there.
Context
This class holds reference to a few things that are required for rendering, as well as providing some helpful helper methods for you to render in the world.
Context.Immediate
Immediate is a static field that will basically act as the "global" Context instance in order for you to be able to use it inside other contexts (even if they don't come from Barrl)
NOTE: This mode requires you to use it at the almost end of a rendering, for example:
WorldRenderEvents.LAST.register {
Context.Immediate?.renderWaypoint(-5.0, -61.0, -3.0, phase = true, color = Color.CYAN)
}
If you use START instead it will throw error/not work
Context dot
These are the helper methods that are added inside of Context
renderFilledShaperenderFilledBoxrenderBoxShaperenderBoxrenderStringrenderBeamrenderWaypoint
WorldRenderEvent
We also add our own events since it's easier to handle a library like this that way
These events are used as regular Fabric events are used.
Types
STARTLAST
License
Barrl is licensed under the AGPL 3.0 License


