- fix VLS not firing from Laser Designator
- fix Z coordinate being reset on T1 Control Panel GUI
- fix GUIs not working past x/z = 32768
- fix VLS not firing from Laser Designator
- fix Z coordinate being reset on T1 Control Panel GUI
- fix tooltip for T3 silo listing max launch tier at tier 2
- fix Z coordinate issue with T1 Silo
- fix crash with Thermobaric, Antimatter, and Large Antimatter explosions
- fix Laser Designator not being able to launch non-tier 3 silos and VLS
- fix tooltip for T3 silo listing max launch tier at tier 2
- fix Z coordinate issue with T1 Silo
- fix crash with Thermobaric, Antimatter, and Large Antimatter explosions
- fix Laser Designator not being able to launch non-tier 3 silos and VLS
- fix Virus effect not properly spreading
- Added Cluster Missile. Splits into 5 warheads on final decent. Can only be launched from T3 silo
- Implemented Endothermic and Rejuvination explosives
- Added Exothermic, Anti-Gravity, and Infestation Explosives
- Renamed Scanner to Jammer
- Tweaked Contagious Explosives to be like ICBM version
- Made Debilitation Explosives Tier 1
- Added ability to disable turrets from targeting entites; this has the slight drawback of resetting all turrets to targeting all living entities. This is a one-time occurance however.
- Made explosives able to be activated via dispensers like Vanilla TNT
- Added Air-Raid siren
- Added Proximity Detector
- Added Guidebook section on all explosives
- Tweaked config values
overhaul guidebook entry add Vertical Launch Silo (VLS) buff Anti-Ballistic and SAM missiles overhaul and improve turrets work on adding missing ICBM explosives tweak Chemical Explosive to function like old ICBM version




