Fixed crash on dedicated server.
Highlights
- Armor Trims now use color palettes. This means that the way they look lines up with vanilla.
- A color will still be generated from the item texture if no palette is available for an item.
- JEI has been optimized and should no longer hinder world loading (by an abnormal amount).
- Support for 1.16.5 has been implemented.
- In turn, 1.19.3 versions are no longer available.
Other Changes
- I changed the config system (to allow compatibility with Fabric).
This probably won't cause issues with existing packs but if it does delete the file to regenerate it. - Color palettes can be handled by a resourcepack, more information is available on GitHub.
- French translations are available.
- I have removed Russian translations.
- API has been expanded to multiple classes. The old API class is stubbed and no longer functions. It is only present to avoid immediate crashes.
- Source jars are provided for developers. My code is a mess but the api pieces should be clean.
- Any mods using the old API should transfer to the new one. The old API class is not present on 1.16.5.
Smaller Fixes
- Disabling JEI in the config now actually disables JEI.
- Source jars are now supplied to aid developers (be warned my code is a mess).
Highlights
- Armor Trims now use color palettes. This means that the way they look lines up with vanilla.
- A color will still be generated from the item texture if no palette is available for an item.
- JEI has been optimized and should no longer hinder world loading (by an abnormal amount).
- Support for Fabric has been implemented.
- (On Fabric, JEI is replaced with REI.)
- Support for 1.16.5 has also been implemented.
- In turn, 1.19.3 versions are no longer available.
Other Changes
- I changed the config system (to allow compatibility with Fabric).
This probably won't cause issues with existing packs but if it does delete the file to regenerate it. - Color palettes can be handled by a resourcepack, more information is available on GitHub.
- French translations are available.
- I have removed Russian translations.
- API has been expanded to multiple classes. The old API class is stubbed and no longer functions. It is only present to avoid immediate crashes.
- Source jars are provided for developers. My code is a mess but the api pieces should be clean.
- Any mods using the old API should transfer to the new one. The old API class is not present on 1.16.5.
Smaller Fixes
- Disabling JEI in the config now actually disables JEI.
- Source jars are now supplied to aid developers (be warned my code is a mess).
Highlights
- Armor Trims now use color palettes. This means that the way they look lines up with vanilla.
- A color will still be generated from the item texture if no palette is available for an item.
- JEI has been optimized and should no longer hinder world loading (by an abnormal amount).
- Support for 1.16.5 has been implemented.
- In turn, 1.19.3 versions are no longer available.
Other Changes
- I changed the config system (to allow compatibility with Fabric).
This probably won't cause issues with existing packs but if it does delete the file to regenerate it. - Color palettes can be handled by a resourcepack, more information is available on GitHub.
- French translations are available.
- I have removed Russian translations.
- API has been expanded to multiple classes. The old API class is stubbed and no longer functions. It is only present to avoid immediate crashes.
- Source jars are provided for developers. My code is a mess but the api pieces should be clean.
- Any mods using the old API should transfer to the new one. The old API class is not present on 1.16.5.
Smaller Fixes
- Disabling JEI in the config now actually disables JEI.
- Source jars are now supplied to aid developers (be warned my code is a mess).
Highlights
- Armor Trims now use color palettes. This means that the way they look lines up with vanilla.
- A color will still be generated from the item texture if no palette is available for an item.
- Support for Fabric has been implemented.
- (On Fabric, JEI is replaced with REI.)
- Support for 1.16.5 has also been implemented.
- In turn, 1.19.3 versions are no longer available.
Other Changes
- I changed the config system (to allow compatibility with Fabric).
This probably won't cause issues with existing packs but if it does delete the file to regenerate it. - Color palettes can be handled by a resourcepack, more information is available on GitHub.
- French translations are available.
- I have removed Russian translations.
- API has been expanded to multiple classes. The old API class is stubbed and no longer functions. It is only present to avoid immediate crashes.
- Source jars are provided for developers. My code is a mess but the api pieces should be clean.
- Any mods using the old API should transfer to the new one. The old API class is not present on 1.16.5.
Smaller Fixes
- Disabling JEI in the config now actually disables JEI.
- Source jars are now supplied to aid developers (be warned my code is a mess).
Highlights
- Armor Trims now use color palettes. This means that the way they look lines up with vanilla.
- A color will still be generated from the item texture if no palette is available for an item.
- JEI has been optimized and should no longer hinder world loading (by an abnormal amount).
- Support for 1.16.5 has been implemented.
- In turn, 1.19.3 versions are no longer available.
Other Changes
- I changed the config system (to allow compatibility with Fabric).
This probably won't cause issues with existing packs but if it does delete the file to regenerate it. - Color palettes can be handled by a resourcepack, more information is available on GitHub.
- French translations are available.
- I have removed Russian translations.
- API has been expanded to multiple classes.
Smaller Fixes
- Disabling JEI in the config now actually disables JEI.
- Source jars are now supplied to aid developers (be warned my code is a mess).
Highlights
- Armor Trims now use color palettes. This means that the way they look lines up with vanilla.
- A color will still be generated from the item texture if no palette is available for an item.
- JEI has been optimized and should no longer hinder world loading (by an abnormal amount).
- Support for Fabric has been implemented.
- Support for 1.16.5 has also been implemented.
- In turn, 1.19.3 versions are no longer available.
Other Changes
- I changed the config system (to allow compatibility with Fabric).
This probably won't cause issues with existing packs but if it does delete the file to regenerate it. - Color palettes can be handled by a resourcepack, more information is available on GitHub.
- French translations are available.
- I have removed Russian translations.
- API has been expanded to multiple classes.
Smaller Fixes
- Disabling JEI in the config now actually disables JEI.
- Source jars are now supplied to aid developers (be warned my code is a mess).
Change:
Removed the "Condense Materials" option due to issues and the fact that it didn't do much anyway."Fixes":
Upgrading now works properly.Added an option to Modpack Maketh Mode that allows to condense the materials into one list, further shortening the recipe count. (However, this doesn't seem to speed anything up.)


