- Updated AE2AddonLib version to 1.0.2
- Fixe EMI plugin getting confused when reaction chamber's output is a fluid for the crafting tree
- Added in-game config screen @Satherov (#226)
- Fixed break speed event sometimes returning infinity (Fixes interaction bug between this mod and JDT instant break)
- Fixed a crash that happened with non-tinted quantum armors after the last update
- Fixed the quantum helmet texture border
- Updated Quantum Armor set guide page to remove the energy bar
- Reworked the mod to move a ton of boilerplate code into a new library mod (AE2AddonLib).
- The library mod is bundled together with this mod, so no extra dependencies were added
- Added blacklists to DarkModeEverywhere and InventoryTweaks.
- Quantum Armor items now also change color!
- Fixed quantum crafter consuming some items it shouldn't
- New translations
- Fixed Regulate Button tooltip
- Increased plane distance while rendering qc layers to avoid z-fighting in some packs
- Added the wireless quantum crafter terminal to the curios tag
- Added the ability to use the mouse scroll wheel to change the value of the mod's sliders
- Fixed Quantum Armor magnet slider widget positioning
- Fixes error in recipe to combine with crafting terminal
New Features:
- Completely reworked Quantum Computer multiblock render/textures!
- Added the Quantum Crafter Terminal alongside the companion wireless version
- Reworked how the Stock Export Bus keeps track of contents in target inventories, it now works even if the target inventory can't be imported from.
- Added the Advanced IO Bus. A mixture of the Stock Export Bus and the Import Export Bus, it does everything the others do, but it will also regulate exports (extract what exceeds the stock amount) and it is 8 times faster than all export buses!
- Added a config option to disable item/fluid rendering in the Reaction Chamber (for those using 100's of them, to prevent lag)
- Stock Export buses (and Advanced IO buses) can now also keep stock of chemicals!
- Fixed desync issues with recharging and the magnet
- Increased display precision of the Throughput Monitor when displayed value is under 10
- Fixed recursive patterns not working correctly in the quantum crafter
- Fixed desync issues with recharging and the magnet
- Increased display precision of the Throughput Monitor when displayed value is under 10
- Increased the throughput monitor precision for slowly changing items
- Fixed an issue in the translated guides
- Added compatibility to AE2's new feature "Resume/Suspend" crafting jobs
- Fixed a crash that happened when trying to open direction output screens
- Updated localization files
- Fixed the quantum crafter losing pattern configuration when inventory changed
- Backported quantum crafter changes and bug fixes from 1.21.1
- Fixed the quantum crafter not working correctly for recursive patterns



