1.21.1 port of 1.21.8-r7
- Fixed Chem plushie recipe, loot table, and advancement inclusion.
- Added Acorn unicode character (
\uE533) - Added
skin_overlaycomponent andRenderSkinLayerEvent - Allowed usage of negative numbers in the
velocitycommand
- Updated
LICENSEand addedASSETS-LICENSE - Added plushie registration method :3
- Fixed
velocitycommand - Added Chem Plush!
- Added Acorn Texture credit in the
fabric.mod.json
- Added Chem Plushie :3
Fixed crash on startup (this version is experimental)
1.21.5 port of 1.21.8-r3-1.21.8-r5
- Made plushies
equippableUnswappableinstead ofequippable - Added more
AdvBurningItemparameters - Added Unclearable status effects (
UnclearableEffect)
- Added
CustomRiptideEvent,CanConsumeItemEvent, andCanEntityHealEventevents - Added
CustomKillSourceItem - Modified
ItemWithSkins - Removed unnecessary code
- Made the plushies squish when honked (turns out, I'm a dumbass)
- Made the plushies wearable on your head :3
- Made ModMenu no longer required (you should still have it, though)
- Fixed Intrusive Holders Crash
- Added ability to add two icons to your mod in ModMenu.
- Added
RenderOverlayEventfor rendering overlays on the player's screen. - Reformatted code into
apiandimplfolders. - Added
AdvBurningIteminterface. - Added config option to enable ModMenu support for a builtin list of mods.
- Added debug config option to show mod identifiers.
- Added
player_deathandplayer_damageadvancement triggers. - Reformatted code to make it cleaner.
1.21.5 port of 1.21.8-r2
- Fixed Kill Effect Item not running when Killing Entity.
- Added
AcornItemSettings, allowing you to add components, like you would assign an item's settings usingItem.Settings(or in mojang mappings' case,Item.Properties). - Removed
ColoredTextclass (it was useless). - Fixed components like
undroppableandtwo_handedbeing broken (I usedByteinstead ofUnit). - Added Test Item to tools
ItemGroupwhen in dev environment. - Fixed
AcornParticles.AdvancedRefsnot being accessible statically. - Fixed Supporter name colors always applying on tab list, even when
allowSupporterNameColorsis false. - Added
ParticleUtilsclass, for spawning sweep particles more consistently. - Added option to modify a list of items' name colors.
- Re-organized mixins.




