🐞<- That's a bug!!!
Changes
- Reworked how the wither is detected, will now work with wither's spawned through: Spawn Egg or /Summon
Regardless of this change, the Wither can still only be spawned once at a time. If a player tries to summon another while one already exists, it will play a sound, send a message to the nearest player that only one can exist, and return the skulls and soul sand.
- Added very minimal ambient particles (ash) around the Wither.
- Compatibility with 1.21.9 is complete just use 1.21.5+ and it should work fine!
Fixes
- Fixed destruction toggle not working as intended #24
- Fixed multiplayer breaking some functions at spawn (hopefully for the last time)
Keep any bugs and issues coming, please follow the template provided by GitHub!
sup
Changes
- Midpoint now throws the player up depending on how close you are to the wither smashing down.
- Also made the wither only trigger the smash when it is on the ground instead of a time based system.
- Skeletons with Bows will now have a named bow from Mickey Joe's "Barely Default"
Fixes
- Fixed gamerules being overridden whenever fighting the wither #23
- Fixed some selectors having the wrong format
- Fixed the trail particle at the start of the fight
Thank you for reading and supporting this project! :)
Mod versions will no longer have the resource pack pre installed you will now need to download it separately on modrinth