- Fixed log spam when increasing the height limit.
- Set the highest possible min y to -64. This means you can't set the minimum to -48, -32, 0, etc. You can still decrease it down to -2032.
- Allowed setting the ocean depth to a min value of -10 instead of -0.75. This allows - in theory - ~1300 block deep oceans.
Port of 3.0.3 to 3.0.13 for the datapack version.
- Raised the cloud height to 256 by default, going even higher to 320 with Increased Height enabled
- Fixed caves being too rare.
- Fixed an issue where Meadows incorrectly generated in valley terrain.
- Noodle caves are now cut off at the surface like all other noise caves.
- Chunks no longer reset and spam the log file when the height limit is decreased. You still shouldn't decrease the height limit, this is just a partial safeguard.
- Noodle caves are now cut off at the surface like all other noise caves.
- Added a
Large Biomes
config preset. - Fixed a generation issue that could occur with terrain scale increased but increased height disabled.