- 规范设置中布尔值的存储,不再使用字符串
- Standardize the storage of boolean values in settings, no longer use strings
- 修改完 gametime dfl_scoreboard 记分项后进行恢复,避免其他使用此记分项的项目出现问题
- Restore the gametime dfl_scoreboard objective after modification to avoid problems with other projects that use this objective
- 更新 README
- 更正支持的版本列表
- Update README
- Correct supported version list
- 更新 README
- 更正支持的版本列表
- Update README
- Correct supported version list
- 重构数据包,添加全新的设置界面(基于对话框)
- 添加全新的清除算法,在确保性能的同时保证效果
- 设置界面选项丰富,设备性能好的用户可以拥有更好的游戏体验
- 核心算法:
- 每次执行时,以玩家为中心,螺旋遍历周围区块
- 成功清除第一个区块后退出算法,或遍历到未加载区块,或遍历范围达到限制
- 可自定义遍历范围,可自定义清除成功判定
- 适配多人游戏,适配服务器
- Refactored the data pack and added a brand new settings interface (based on dialogs)
- Added a brand new clearing algorithm to ensure effectiveness while maintaining performance
- The settings interface has rich options, allowing users with high-performance devices to have a better gaming experience
- Core algorithm:
- Each execution spirals through surrounding chunks centered on the player
- The algorithm exits after successfully clearing the first chunk, or when it reaches an unloaded chunk, or the traversal range limit is reached
- Customizable traversal range and success criteria for clearing
- Compatible with multiplayer and servers
- 重构数据包,添加全新的设置界面(基于对话框)
- 添加全新的清除算法,在确保性能的同时保证效果
- 设置界面选项丰富,设备性能好的用户可以拥有更好的游戏体验
- 核心算法:
- 每次执行时,以玩家为中心,螺旋遍历周围区块
- 成功清除第一个区块后退出算法,或遍历到未加载区块,或遍历范围达到限制
- 可自定义遍历范围,可自定义清除成功判定
- 适配多人游戏,适配服务器
- Refactored the data pack and added a brand new settings interface (based on dialogs)
- Added a brand new clearing algorithm to ensure effectiveness while maintaining performance
- The settings interface has rich options, allowing users with high-performance devices to have a better gaming experience
- Core algorithm:
- Each execution spirals through surrounding chunks centered on the player
- The algorithm exits after successfully clearing the first chunk, or when it reaches an unloaded chunk, or the traversal range limit is reached
- Customizable traversal range and success criteria for clearing
- Compatible with multiplayer and servers
- Updated data package description
- Updated loading hints
Full Changelog: https://github.com/WhiteElephant-abc/stone-disappearance/compare/v2.4...v3.0
- Add README.md
- Format the function tag file
- Localization
- Changed the data pack description
- Changed the highest supported version of the data pack
- Add a data pack icon
The mode switched by using the /trigger glass command will no longer change back to the default mode when the data packets are reloaded.
The data packets are open source, along with the open source license.
Fixed the bug regarding the deletion of falling blocks.
The problem that the data packet couldn't be recognized by Minecraft has been fixed.
Fixed the bugs that might occur in multiplayer games.




