Updated pack version Added forceload at 0 0 Updated add_motion and set_motion to be more efficient
- Added add_motion and set_motion. Use FM player data modification to apply motion to the player. Take "vector" parameter which requires a string of relative coordinates. Example:
function add_motion {"vector":"~ ~1 ~"}
- Added hilariously bad raycast functions, don't bother with them <3
- Added relative_tp. Teleports the executing entity relative to a starting position. Can also use relative_tp_data to use stored data values. Example:
function relative_tp {"start_pos":[0,0,0],"end_pos":[0,10,0]}
- Added a couple advancements and predicates I use often.



