NEW
- Added weapon classes: Katana, Cutlass
- Weapon skins: Amethyst, Crab Claw
- Added item: Buckler Shield
Changes
- Dao, Knuckles, and Longsword damage raised slightly
Split from previous version of weapon expansion, no enchantments.
*not thoroughly tested
NEW
- Added weapon classes: Spear, Longsword
- Weapon skins: Xmas (late I know haha)
Changes
- Weapons and enchantments have been split into different datapacks
- Greatsword stats notably shifted to direct it towards slow but strong group damage, longsword introduced to inherit greatsword's old stats
- Dao, twinblade, and knuckles damage lowered slightly
- Halberd and battle axe range increased slightly
- Guardblades can now be enchanted in enchanting tables
Changes
Fixed an issue with the knuckles in survival mode that was left in during testing... if you know you know. (I'm surprised it took this long for someone to mention it to me)
New
- Added weapon classes: Twinblade, Guardblade, Knuckles
- Added enchantments: Heavy Swing, Slugger, Reflect, Counter Thrust
- Fixed Vitality enchantment attributes list showing for every armor slot
- Added description to Weapon Compendium
- Changed First Impression mark to reset on player death



