added 2 new settings:
- Health Cap: configure the maximum amount of health you can obtain with the heart items
- Full Loss: when set, will loose all non permanent hearts upon death, instead of one at a time
bugfix: could not consume crafted version of healthripper with full saturation
added version 1.21.7 support
bugfix: fixed crafting recipe not working in 1.21.5
initial commit
New Feature
- Added /function give_player_heart
- Heart items can now be instantly consumed
Bugfix
- fixed Health Rippers beeing usable in Health Upgrade crafting recipie insteaf of enchanted golden apples
- fixed hidden achievement trigger
Bug Fix: Players could obtain extra hearts with another source by using Health Ripper or Health Boost, when another source of health was present.
Bug Fix: Modded Version did not properly display Textures
Bug Fix: Players could obtain extra hearts with another source by using Health Ripper or Health Boost, when another source of health was present.
Bug Fix: Players could obtain extra hearts with another source by using Health Ripper or Health Boost, when another source of health was present.
Bug Fix: Mod Version did not properly display textures
Bug Fix: Players could obtain extra hearts with another source by using Health Ripper or Health Boost, when another source of health was present.



