Emergency Hotfix
- Dimension type was not defined (for some reason did not show for me while testing), resulting in a black skybox.
Infinity Cave 0.88
- Updated to 1.21.11
Bugfixes
- Fixed a bug where right clicking items with cooldown, and quickly swapping them at high latency completely bricks the item (major rewrite of these items, old ones won't work, sorry about that).
Added Terralith Support (for their new update)
Infinity Cave 0.86.1 Hotfix
Oops, seems like 1.21.9 changed a lot more that I did not find during testing
Bugfixes
- Amethyst Cave is used wrong noise
- Most caves filled with water
- Elements not being copied in the jar versions
Infinity Cave 0.86
- Updated to 1.21.9
No other changes really.
Infinity Cave 0.85
Changes
- Added achievement for obtaining a Katana
- Made music disc textures better
- Shockwave Arrow Enchantment
- No longer knocks back entities on direct hit, rather does extra damage (circumvents item being deleted upon kill), scales with level
- Fire Archer no longer makes a loud sound for every shot, only for the super explosive shot, this also applies to the Fire Bow
Bugfixes
- Molten Hammer achievement not working
- Fire Bow achievement not working
- Ender Sword not working
- Epic Pillager in Sulfide Caves dropping rare loot
- Molten Hammer showing attributes that are supposed to be hidden
- Molten Hammer damaging bogged mobs and other living mobs
- Acid Shield having duplicate attributes in lore
- Bonding Sword showing attributes that are supposed to be hidden
- Bomber not shooting tnt, just dropping it
- Rare Ninja, Skeleton and Wither Skeleton having Deep Dark loot drops in Molten Caves
- Rares not being able to spawn in Limestone Grotto (fixes the Rare trial spawner as well)
Infinity Cave 0.84
More Bugfixes
- Fixed high progression only spawning epics and above
- Fixed Magic Mushrooms dropped by mobs to scale with your progression
- Added appropriate Enchantment tags when Terralith is loaded
Additions
- Added a Limestone Sword, dropped from rares and above in Limestone Grotto
- Added Nunchucks, dropped from rares and above in Sulfide Caves
- Refined Chainmail has been buffed a little bit
- Certain custom items are marked as "important" and will glow when dropped by a mob


